moo/kernel/Context.moo

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class(#pointer) Context(Apex)
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{
var sender, ip, sp, ntmprs.
method sender
{
^self.sender
}
method isDead
{
^self.ip < 0
}
method temporaryCount
{
^self.ntmprs
}
/* ---------------------------------
method varargCount
{
method context,
^do calculation...
for a block context, it must access homeContext first and call varargCount
^self.home varargCount...
}
method varargAt: index
{
method context
^do calculation...
block context...
^self.home varargAt: index
}
---------------------------------- */
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}
class(#pointer,#final,#limited) MethodContext(Context)
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{
var method, receiver, home, origin.
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method pc
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{
^self.ip
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}
method pcplus1
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{
^self.ip + 1
}
method pc: anInteger
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{
self.ip := anInteger.
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}
// it is similar to the pc: method but it doesn't
// push the return value to the stack.
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method(#primitive) goto: pc.
method sp
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{
^self.sp.
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}
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method sp: new_sp
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{
self.sp := new_sp
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}
method pc: new_pc sp: new_sp
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{
self.ip := new_pc.
self.sp := new_sp.
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}
method method
{
^self.method
}
method vargCount
{
^self basicSize - self class specNumInstVars - self.ntmprs
}
method vargAt: index
{
^self basicAt: (index + self class specNumInstVars + self.ntmprs)
}
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}
class(#pointer,#final,#limited) BlockContext(Context)
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{
var nargs, source, home, origin.
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method vargCount
{
^self.home vargCount
}
method vargAt: index
{
^self.home vargAt: index
}
method pc
{
^self.ip
}
method pc: anInteger
{
self.ip := anInteger.
}
method sp
{
^self.sp
}
method sp: anInteger
{
self.sp := anInteger.
}
method restart
{
ip := self.source pc.
}
}
class(#pointer) CompiledMethod(Object)
{
var owner,
name,
preamble,
preamble_data_1,
preamble_data_2,
ntmprs,
nargs,
dbi_file_offset,
dbi_method_offset.
method preamble
{
^self.preamble
}
method preambleCode
{
/* TODO: make this a primtive for performance */
^(self.preamble bitShift: -4) bitAnd: 16r1F.
}
method owner
{
^self.owner
}
method name
{
^self.name
}
method(#primitive) sourceText.
method(#primitive) sourceFile.
method(#primitive) sourceLine.
method(#primitive) ipSourceLine: ip.
}
class CompiledBlock(Object)
{
var ip, ntmprs, nargs, home.
// create a new process in the suspended state
method(#variadic,#primitive) newProcess().
method(#variadic,#primitive) newSystemProcess(). // this method is for internal use only. never call this.
// TODO: how can i pass variadic arguments to newProcess
// method(#variadic) fork() -> how to pass them to newProcess???
method fork
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{
// crate a new process in the runnable state
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^self newProcess resume.
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}
// evaluate the block
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method(#variadic,#primitive) value().
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method value: a
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{
<primitive: #CompiledBlock_value>
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self primitiveFailed.
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}
method value: a value: b
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{
<primitive: #CompiledBlock_value>
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self primitiveFailed.
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}
method value: a value: b value: c
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{
<primitive: #CompiledBlock_value>
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self primitiveFailed.
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}
method value: a value: b value: c value: d
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{
<primitive: #CompiledBlock_value>
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self primitiveFailed.
}
method value: a value: b value: c value: d value: e
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{
<primitive: #CompiledBlock_value>
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self primitiveFailed.
}
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method ifTrue: aBlock
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{
//^(self value) ifTrue: aBlock.
^if (self value) { aBlock value }.
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}
method ifFalse: aBlock
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{
//^(self value) ifFalse: aBlock.
^if (self value) { /* nothing */ } else { aBlock value }.
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}
method ifTrue: trueBlock ifFalse: falseBlock
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{
//^(self value) ifTrue: trueBlock ifFalse: falseBlock
^if (self value) { trueBlock value } else { falseBlock value }.
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}
method whileTrue: aBlock
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{
/* --------------------------------------------------
* Naive recursive implementation
* --------------------------------------------------
(self value) ifFalse: [^nil].
aBlock value.
self whileTrue: aBlock.
* -------------------------------------------------- */
/* --------------------------------------------------
* Non-recursive implementation
* --------------------------------------------------
| pc sp |
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pc := thisContext pcplus1.
(self value) ifFalse: [ ^nil ].
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aBlock value.
* the pc: method leaves thisContext and pc in the stack after
* having changes the instruction poointer.
* as a result, the stack keeps growing. the goto method
* clears thisContext and pc off the stack unlike normal methods.
* thisContext pc: pc.
thisContext goto: pc.
* -------------------------------------------------- *(
/* --------------------------------------------------
* Imperative implementation - == true or ~~ false? match the VM implementation
* -------------------------------------------------- */
while ((self value) ~~ false) { aBlock value }.
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}
method whileTrue
{
/* --------------------------------------------------
* Naive recursive implementation
* --------------------------------------------------
(self value) ifFalse: [^nil].
self whileTrue.
* -------------------------------------------------- */
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/* --------------------------------------------------
* Non-recursive implementation
* --------------------------------------------------
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| pc |
pc := thisContext pcplus1.
(self value) ifFalse: [ ^nil ].
thisContext goto: pc.
* -------------------------------------------------- */
/* --------------------------------------------------
* Imperative implementation
* -------------------------------------------------- */
while ((self value) ~~ false) { }.
}
method whileFalse: aBlock
{
/* --------------------------------------------------
* Naive recursive implementation
* --------------------------------------------------
(self value) ifTrue: [^nil].
aBlock value.
self whileFalse: aBlock.
* -------------------------------------------------- */
/* --------------------------------------------------
* Non-recursive implementation
* --------------------------------------------------
* The assignment to 'pc' uses the POP_INTO_TEMPVAR_1.
* It pops a value off the stack top, stores it to the second
* temporary variable(aBlock is the first temporary variable).
* It is a single byte instruction. 'pc' returned by
* 'thisContext pcplus1'' should point to the instruction after
* the POP_INTO_TEMPVAR_0 instruction.
*
* It would need the increment of 2 if the pair of
* STORE_INTO_TEMPVAR_1 and POP_STACKTOP were used.
* This implementation is subject to the instructions chosen
* by the compiler.
* --------------------------------------------------
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| pc |
pc := thisContext pcplus1.
(self value) ifTrue: [ ^nil ]. // ^self
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aBlock value.
thisContext goto: pc.
* -------------------------------------------------- */
/* --------------------------------------------------
* Imperative implementation
* -------------------------------------------------- */
while ((self value) == false) { aBlock value }.
}
method whileFalse
{
/* --------------------------------------------------
* Naive recursive implementation
* --------------------------------------------------
(self value) ifTrue: [^nil].
self whileFalse.
* -------------------------------------------------- */
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/* --------------------------------------------------
* Non-recursive implementation
* --------------------------------------------------
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| pc |
pc := thisContext pcplus1.
(self value) ifTrue: [ ^nil ]. // ^self
thisContext goto: pc.
* -------------------------------------------------- */
while ((self value) == false) { }.
}
}