moo/stix/kernel/Context.st

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#class(#pointer) Context(Apex)
{
#dcl sender ip sp ntmprs.
#method sender
{
^self.sender
}
#method isDead
{
^self.ip < 0
}
#method temporaryCount
{
^self.ntmprs
}
(* ---------------------------------
#method varargCount
{
method context,
^do calculation...
for a block context, it must access homeContext first and call varargCount
^self.home varargCount...
}
#method varargAt: index
{
method context
^do calculation...
block context...
^self.home varargAt: index
}
---------------------------------- *)
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}
#class(#pointer) MethodContext(Context)
{
#dcl method receiver home origin.
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#method pc
{
^self.ip
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}
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#method pcplus1
{
^self.ip + 1
}
#method goto: anInteger
{
<primitive: #_context_goto>
self primitiveFailed. ## TODO: need to make this a hard failure?
}
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#method pc: anInteger
{
self.ip := anInteger.
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}
#method sp
{
^self.sp.
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}
#method sp: new_sp
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{
self.sp := new_sp
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}
#method pc: new_pc sp: new_sp
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{
self.ip := new_pc.
self.sp := new_sp.
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}
#method method
{
^self.method
}
#method vargCount
{
^self basicSize - self class specNumInstVars - self.ntmprs
}
#method vargAt: index
{
^self basicAt: (index + self class specNumInstVars + self.ntmprs)
}
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}
#class(#pointer) BlockContext(Context)
{
#dcl nargs source home origin.
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#method vargCount
{
^self.home vargCount
}
#method vargAt: index
{
^self.home vargAt: index
}
#method fork
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{
"crate a new process in the runnable state"
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^self newProcess resume.
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}
#method newProcess
{
"create a new process in the suspended state"
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<primitive: #_block_new_process>
self primitiveFailed.
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}
#method newProcessWith: anArray
{
"create a new process in the suspended state passing the elements
of anArray as block arguments"
<primitive: #_block_new_process>
self primitiveFailed.
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}
#method value
{
<primitive: #_block_value>
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self primitiveFailed.
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}
#method value: a
{
<primitive: #_block_value>
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self primitiveFailed.
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}
#method value: a value: b
{
<primitive: #_block_value>
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self primitiveFailed.
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}
#method value: a value: b value: c
{
<primitive: #_block_value>
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self primitiveFailed.
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}
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#method value: a value: b value: c value: d
{
<primitive: #_block_value>
self primitiveFailed.
}
#method value: a value: b value: c value: d value: e
{
<primitive: #_block_value>
self primitiveFailed.
}
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#method ifTrue: aBlock
{
^(self value) ifTrue: aBlock.
}
#method ifFalse: aBlock
{
^(self value) ifFalse: aBlock.
}
#method ifTrue: trueBlock ifFalse: falseBlock
{
^(self value) ifTrue: trueBlock ifFalse: falseBlock
}
#method whileTrue: aBlock
{
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## --------------------------------------------------
## Naive implementation
## --------------------------------------------------
## (self value) ifFalse: [^nil].
## aBlock value.
## self whileTrue: aBlock.
## --------------------------------------------------
## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
| pc sp |
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pc := thisContext pcplus1.
(self value) ifFalse: [ ^nil ].
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aBlock value.
## the pc: method leaves thisContext and pc in the stack after
## having changes the instruction poointer.
## as a result, the stack keeps growing. the goto method
## clears thisContext and pc off the stack unlike normal methods.
##thisContext pc: pc.
thisContext goto: pc.
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## --------------------------------------------------
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}
#method whileTrue
{
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## (self value) ifFalse: [^nil].
## self whileTrue.
## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
| pc |
pc := thisContext pcplus1.
(self value) ifFalse: [ ^nil ].
thisContext goto: pc.
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## --------------------------------------------------
}
#method whileFalse: aBlock
{
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## --------------------------------------------------
## Naive implementation
## --------------------------------------------------
## (self value) ifTrue: [^nil].
## aBlock value.
## self whileFalse: aBlock.
## --------------------------------------------------
## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
## The assignment to 'pc' uses the POP_INTO_TEMPVAR_1.
## It pops a value off the stack top, stores it to the second
## temporary variable(aBlock is the first temporary variable).
## It is a single byte instruction. 'pc' returned by
## 'thisContext pcplus1'' should point to the instruction after
## the POP_INTO_TEMPVAR_0 instruction.
##
## It would need the increment of 2 if the pair of
## STORE_INTO_TEMPVAR_1 and POP_STACKTOP were used.
## This implementation is subject to the instructions chosen
## by the compiler.
##
| pc |
pc := thisContext pcplus1.
(self value) ifTrue: [ ^nil "^self" ].
aBlock value.
thisContext goto: pc.
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## --------------------------------------------------
}
#method whileFalse
{
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## (self value) ifTrue: [^nil].
## self whileFalse.
## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
| pc |
pc := thisContext pcplus1.
(self value) ifTrue: [ ^nil "^self" ].
thisContext goto: pc.
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## --------------------------------------------------
}
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#method pc
{
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^self.ip
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}
#method pc: anInteger
{
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self.ip := anInteger.
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}
#method sp
{
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^self.sp
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}
#method sp: anInteger
{
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self.sp := anInteger.
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}
#method restart
{
ip := self.source pc.
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}
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}