changed the style of h2-ascii.ads and made related changes
This commit is contained in:
parent
d502f1ab4c
commit
bec5235659
@ -2,16 +2,22 @@ BEGIN {
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printf ("-- Generated with ascii.txt and ascii.awk\n");
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printf ("-- Run qseawk -f ascii.awk ascii.txt > h2-ascii.ads for regeneration\n\n");
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printf ("generic\n\ttype Character_Type is (<>);\npackage H2.Ascii is\n\n");
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printf ("\tpackage Pos is\n");
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}
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{
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t = sprintf ("%c", NR - 1);
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if (str::isprint(t)) t = " -- " t;
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else t="";
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printf ("\t%-20s: constant Character_Type := Character_Type'Val(%d);%s\n", $1, NR - 1, t);
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printf ("\t\t%-20s: constant := %d;%s\n", $1, NR-1, t);
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X[NR - 1] = $1;
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}
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END {
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printf ("\tend Pos;\n\n");
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for (i = 0; i < length(X); i++)
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{
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printf ("\t%-20s: constant Character_Type := Character_Type'Val(Pos.%s);\n", X[i], X[i]);
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}
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printf ("\nend H2.Ascii;\n");
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}
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387
lib/h2-ascii.ads
387
lib/h2-ascii.ads
@ -5,133 +5,264 @@ generic
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type Character_Type is (<>);
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package H2.Ascii is
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NUL : constant Character_Type := Character_Type'Val(0);
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SOH : constant Character_Type := Character_Type'Val(1);
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STX : constant Character_Type := Character_Type'Val(2);
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ETX : constant Character_Type := Character_Type'Val(3);
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EOT : constant Character_Type := Character_Type'Val(4);
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ENQ : constant Character_Type := Character_Type'Val(5);
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ACK : constant Character_Type := Character_Type'Val(6);
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BEL : constant Character_Type := Character_Type'Val(7);
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BS : constant Character_Type := Character_Type'Val(8);
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HT : constant Character_Type := Character_Type'Val(9);
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LF : constant Character_Type := Character_Type'Val(10);
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VT : constant Character_Type := Character_Type'Val(11);
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FF : constant Character_Type := Character_Type'Val(12);
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CR : constant Character_Type := Character_Type'Val(13);
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SO : constant Character_Type := Character_Type'Val(14);
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SI : constant Character_Type := Character_Type'Val(15);
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DLE : constant Character_Type := Character_Type'Val(16);
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DC1 : constant Character_Type := Character_Type'Val(17);
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DC2 : constant Character_Type := Character_Type'Val(18);
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DC3 : constant Character_Type := Character_Type'Val(19);
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DC4 : constant Character_Type := Character_Type'Val(20);
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NAK : constant Character_Type := Character_Type'Val(21);
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SYN : constant Character_Type := Character_Type'Val(22);
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ETB : constant Character_Type := Character_Type'Val(23);
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CAN : constant Character_Type := Character_Type'Val(24);
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EM : constant Character_Type := Character_Type'Val(25);
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SUB : constant Character_Type := Character_Type'Val(26);
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ESC : constant Character_Type := Character_Type'Val(27);
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FS : constant Character_Type := Character_Type'Val(28);
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GS : constant Character_Type := Character_Type'Val(29);
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RS : constant Character_Type := Character_Type'Val(30);
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US : constant Character_Type := Character_Type'Val(31);
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Space : constant Character_Type := Character_Type'Val(32); --
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Exclamation : constant Character_Type := Character_Type'Val(33); -- !
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Quotation : constant Character_Type := Character_Type'Val(34); -- "
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Number_Sign : constant Character_Type := Character_Type'Val(35); -- #
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Dollar_Sign : constant Character_Type := Character_Type'Val(36); -- $
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Percent_Sign : constant Character_Type := Character_Type'Val(37); -- %
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Ampersand : constant Character_Type := Character_Type'Val(38); -- &
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Apostrophe : constant Character_Type := Character_Type'Val(39); -- '
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Left_Parenthesis : constant Character_Type := Character_Type'Val(40); -- (
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Right_Parenthesis : constant Character_Type := Character_Type'Val(41); -- )
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Asterisk : constant Character_Type := Character_Type'Val(42); -- *
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Plus_Sign : constant Character_Type := Character_Type'Val(43); -- +
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Comma : constant Character_Type := Character_Type'Val(44); -- ,
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Minus_Sign : constant Character_Type := Character_Type'Val(45); -- -
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Period : constant Character_Type := Character_Type'Val(46); -- .
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Slash : constant Character_Type := Character_Type'Val(47); -- /
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Zero : constant Character_Type := Character_Type'Val(48); -- 0
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One : constant Character_Type := Character_Type'Val(49); -- 1
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Two : constant Character_Type := Character_Type'Val(50); -- 2
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Three : constant Character_Type := Character_Type'Val(51); -- 3
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Four : constant Character_Type := Character_Type'Val(52); -- 4
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Five : constant Character_Type := Character_Type'Val(53); -- 5
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Six : constant Character_Type := Character_Type'Val(54); -- 6
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Seven : constant Character_Type := Character_Type'Val(55); -- 7
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Eight : constant Character_Type := Character_Type'Val(56); -- 8
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Nine : constant Character_Type := Character_Type'Val(57); -- 9
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Colon : constant Character_Type := Character_Type'Val(58); -- :
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Semicolon : constant Character_Type := Character_Type'Val(59); -- ;
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Less_Than_Sign : constant Character_Type := Character_Type'Val(60); -- <
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Equals_Sign : constant Character_Type := Character_Type'Val(61); -- =
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Greater_Than_Sign : constant Character_Type := Character_Type'Val(62); -- >
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Question : constant Character_Type := Character_Type'Val(63); -- ?
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Commercial_At : constant Character_Type := Character_Type'Val(64); -- @
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UC_A : constant Character_Type := Character_Type'Val(65); -- A
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UC_B : constant Character_Type := Character_Type'Val(66); -- B
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UC_C : constant Character_Type := Character_Type'Val(67); -- C
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UC_D : constant Character_Type := Character_Type'Val(68); -- D
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UC_E : constant Character_Type := Character_Type'Val(69); -- E
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UC_F : constant Character_Type := Character_Type'Val(70); -- F
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UC_G : constant Character_Type := Character_Type'Val(71); -- G
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UC_H : constant Character_Type := Character_Type'Val(72); -- H
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UC_I : constant Character_Type := Character_Type'Val(73); -- I
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UC_J : constant Character_Type := Character_Type'Val(74); -- J
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UC_K : constant Character_Type := Character_Type'Val(75); -- K
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UC_L : constant Character_Type := Character_Type'Val(76); -- L
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UC_M : constant Character_Type := Character_Type'Val(77); -- M
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UC_N : constant Character_Type := Character_Type'Val(78); -- N
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UC_O : constant Character_Type := Character_Type'Val(79); -- O
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UC_P : constant Character_Type := Character_Type'Val(80); -- P
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UC_Q : constant Character_Type := Character_Type'Val(81); -- Q
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UC_R : constant Character_Type := Character_Type'Val(82); -- R
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UC_S : constant Character_Type := Character_Type'Val(83); -- S
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UC_T : constant Character_Type := Character_Type'Val(84); -- T
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UC_U : constant Character_Type := Character_Type'Val(85); -- U
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UC_V : constant Character_Type := Character_Type'Val(86); -- V
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UC_W : constant Character_Type := Character_Type'Val(87); -- W
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UC_X : constant Character_Type := Character_Type'Val(88); -- X
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UC_Y : constant Character_Type := Character_Type'Val(89); -- Y
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UC_Z : constant Character_Type := Character_Type'Val(90); -- Z
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Left_Square_Bracket : constant Character_Type := Character_Type'Val(91); -- [
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Backslash : constant Character_Type := Character_Type'Val(92); -- \
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Right_Square_Bracket: constant Character_Type := Character_Type'Val(93); -- ]
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Circumflex : constant Character_Type := Character_Type'Val(94); -- ^
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Low_Line : constant Character_Type := Character_Type'Val(95); -- _
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Grave : constant Character_Type := Character_Type'Val(96); -- `
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LC_A : constant Character_Type := Character_Type'Val(97); -- a
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LC_B : constant Character_Type := Character_Type'Val(98); -- b
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LC_C : constant Character_Type := Character_Type'Val(99); -- c
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LC_D : constant Character_Type := Character_Type'Val(100); -- d
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LC_E : constant Character_Type := Character_Type'Val(101); -- e
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LC_F : constant Character_Type := Character_Type'Val(102); -- f
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LC_G : constant Character_Type := Character_Type'Val(103); -- g
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LC_H : constant Character_Type := Character_Type'Val(104); -- h
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LC_I : constant Character_Type := Character_Type'Val(105); -- i
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LC_J : constant Character_Type := Character_Type'Val(106); -- j
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LC_K : constant Character_Type := Character_Type'Val(107); -- k
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LC_L : constant Character_Type := Character_Type'Val(108); -- l
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LC_M : constant Character_Type := Character_Type'Val(109); -- m
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LC_N : constant Character_Type := Character_Type'Val(110); -- n
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LC_O : constant Character_Type := Character_Type'Val(111); -- o
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LC_P : constant Character_Type := Character_Type'Val(112); -- p
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LC_Q : constant Character_Type := Character_Type'Val(113); -- q
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LC_R : constant Character_Type := Character_Type'Val(114); -- r
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LC_S : constant Character_Type := Character_Type'Val(115); -- s
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LC_T : constant Character_Type := Character_Type'Val(116); -- t
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LC_U : constant Character_Type := Character_Type'Val(117); -- u
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LC_V : constant Character_Type := Character_Type'Val(118); -- v
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LC_W : constant Character_Type := Character_Type'Val(119); -- w
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LC_X : constant Character_Type := Character_Type'Val(120); -- x
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LC_Y : constant Character_Type := Character_Type'Val(121); -- y
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LC_Z : constant Character_Type := Character_Type'Val(122); -- z
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Left_Curly_Bracket : constant Character_Type := Character_Type'Val(123); -- {
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Vertical_Line : constant Character_Type := Character_Type'Val(124); -- |
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Right_Curly_Bracket : constant Character_Type := Character_Type'Val(125); -- }
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Tilde : constant Character_Type := Character_Type'Val(126); -- ~
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DEL : constant Character_Type := Character_Type'Val(127);
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package Pos is
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NUL : constant := 0;
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SOH : constant := 1;
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STX : constant := 2;
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ETX : constant := 3;
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EOT : constant := 4;
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ENQ : constant := 5;
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ACK : constant := 6;
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BEL : constant := 7;
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BS : constant := 8;
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HT : constant := 9;
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LF : constant := 10;
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VT : constant := 11;
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FF : constant := 12;
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CR : constant := 13;
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SO : constant := 14;
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SI : constant := 15;
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DLE : constant := 16;
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DC1 : constant := 17;
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DC2 : constant := 18;
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DC3 : constant := 19;
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DC4 : constant := 20;
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NAK : constant := 21;
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SYN : constant := 22;
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ETB : constant := 23;
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CAN : constant := 24;
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EM : constant := 25;
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SUB : constant := 26;
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ESC : constant := 27;
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FS : constant := 28;
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GS : constant := 29;
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RS : constant := 30;
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US : constant := 31;
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Space : constant := 32; --
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Exclamation : constant := 33; -- !
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Quotation : constant := 34; -- "
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Number_Sign : constant := 35; -- #
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Dollar_Sign : constant := 36; -- $
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Percent_Sign : constant := 37; -- %
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Ampersand : constant := 38; -- &
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Apostrophe : constant := 39; -- '
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Left_Parenthesis : constant := 40; -- (
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Right_Parenthesis : constant := 41; -- )
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Asterisk : constant := 42; -- *
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Plus_Sign : constant := 43; -- +
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Comma : constant := 44; -- ,
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Minus_Sign : constant := 45; -- -
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Period : constant := 46; -- .
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Slash : constant := 47; -- /
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Zero : constant := 48; -- 0
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One : constant := 49; -- 1
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Two : constant := 50; -- 2
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Three : constant := 51; -- 3
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Four : constant := 52; -- 4
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Five : constant := 53; -- 5
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Six : constant := 54; -- 6
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Seven : constant := 55; -- 7
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Eight : constant := 56; -- 8
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Nine : constant := 57; -- 9
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Colon : constant := 58; -- :
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Semicolon : constant := 59; -- ;
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Less_Than_Sign : constant := 60; -- <
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Equals_Sign : constant := 61; -- =
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Greater_Than_Sign : constant := 62; -- >
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Question : constant := 63; -- ?
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Commercial_At : constant := 64; -- @
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UC_A : constant := 65; -- A
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UC_B : constant := 66; -- B
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UC_C : constant := 67; -- C
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UC_D : constant := 68; -- D
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UC_E : constant := 69; -- E
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UC_F : constant := 70; -- F
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UC_G : constant := 71; -- G
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UC_H : constant := 72; -- H
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UC_I : constant := 73; -- I
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UC_J : constant := 74; -- J
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UC_K : constant := 75; -- K
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UC_L : constant := 76; -- L
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UC_M : constant := 77; -- M
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UC_N : constant := 78; -- N
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UC_O : constant := 79; -- O
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UC_P : constant := 80; -- P
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UC_Q : constant := 81; -- Q
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UC_R : constant := 82; -- R
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UC_S : constant := 83; -- S
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UC_T : constant := 84; -- T
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UC_U : constant := 85; -- U
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UC_V : constant := 86; -- V
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UC_W : constant := 87; -- W
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UC_X : constant := 88; -- X
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UC_Y : constant := 89; -- Y
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UC_Z : constant := 90; -- Z
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Left_Square_Bracket : constant := 91; -- [
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Backslash : constant := 92; -- \
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Right_Square_Bracket: constant := 93; -- ]
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Circumflex : constant := 94; -- ^
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Low_Line : constant := 95; -- _
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Grave : constant := 96; -- `
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LC_A : constant := 97; -- a
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LC_B : constant := 98; -- b
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LC_C : constant := 99; -- c
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LC_D : constant := 100; -- d
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LC_E : constant := 101; -- e
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LC_F : constant := 102; -- f
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LC_G : constant := 103; -- g
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LC_H : constant := 104; -- h
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LC_I : constant := 105; -- i
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LC_J : constant := 106; -- j
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LC_K : constant := 107; -- k
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LC_L : constant := 108; -- l
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LC_M : constant := 109; -- m
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LC_N : constant := 110; -- n
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LC_O : constant := 111; -- o
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LC_P : constant := 112; -- p
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LC_Q : constant := 113; -- q
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LC_R : constant := 114; -- r
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LC_S : constant := 115; -- s
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LC_T : constant := 116; -- t
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LC_U : constant := 117; -- u
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LC_V : constant := 118; -- v
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LC_W : constant := 119; -- w
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LC_X : constant := 120; -- x
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LC_Y : constant := 121; -- y
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LC_Z : constant := 122; -- z
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Left_Curly_Bracket : constant := 123; -- {
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Vertical_Line : constant := 124; -- |
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Right_Curly_Bracket : constant := 125; -- }
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Tilde : constant := 126; -- ~
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DEL : constant := 127;
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end Pos;
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NUL : constant Character_Type := Character_Type'Val(Pos.NUL);
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SOH : constant Character_Type := Character_Type'Val(Pos.SOH);
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STX : constant Character_Type := Character_Type'Val(Pos.STX);
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ETX : constant Character_Type := Character_Type'Val(Pos.ETX);
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EOT : constant Character_Type := Character_Type'Val(Pos.EOT);
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ENQ : constant Character_Type := Character_Type'Val(Pos.ENQ);
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ACK : constant Character_Type := Character_Type'Val(Pos.ACK);
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BEL : constant Character_Type := Character_Type'Val(Pos.BEL);
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BS : constant Character_Type := Character_Type'Val(Pos.BS);
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HT : constant Character_Type := Character_Type'Val(Pos.HT);
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LF : constant Character_Type := Character_Type'Val(Pos.LF);
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VT : constant Character_Type := Character_Type'Val(Pos.VT);
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FF : constant Character_Type := Character_Type'Val(Pos.FF);
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CR : constant Character_Type := Character_Type'Val(Pos.CR);
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SO : constant Character_Type := Character_Type'Val(Pos.SO);
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SI : constant Character_Type := Character_Type'Val(Pos.SI);
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DLE : constant Character_Type := Character_Type'Val(Pos.DLE);
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DC1 : constant Character_Type := Character_Type'Val(Pos.DC1);
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DC2 : constant Character_Type := Character_Type'Val(Pos.DC2);
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DC3 : constant Character_Type := Character_Type'Val(Pos.DC3);
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DC4 : constant Character_Type := Character_Type'Val(Pos.DC4);
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NAK : constant Character_Type := Character_Type'Val(Pos.NAK);
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SYN : constant Character_Type := Character_Type'Val(Pos.SYN);
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ETB : constant Character_Type := Character_Type'Val(Pos.ETB);
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CAN : constant Character_Type := Character_Type'Val(Pos.CAN);
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EM : constant Character_Type := Character_Type'Val(Pos.EM);
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SUB : constant Character_Type := Character_Type'Val(Pos.SUB);
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ESC : constant Character_Type := Character_Type'Val(Pos.ESC);
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FS : constant Character_Type := Character_Type'Val(Pos.FS);
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GS : constant Character_Type := Character_Type'Val(Pos.GS);
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RS : constant Character_Type := Character_Type'Val(Pos.RS);
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US : constant Character_Type := Character_Type'Val(Pos.US);
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Space : constant Character_Type := Character_Type'Val(Pos.Space);
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Exclamation : constant Character_Type := Character_Type'Val(Pos.Exclamation);
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Quotation : constant Character_Type := Character_Type'Val(Pos.Quotation);
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Number_Sign : constant Character_Type := Character_Type'Val(Pos.Number_Sign);
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Dollar_Sign : constant Character_Type := Character_Type'Val(Pos.Dollar_Sign);
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Percent_Sign : constant Character_Type := Character_Type'Val(Pos.Percent_Sign);
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Ampersand : constant Character_Type := Character_Type'Val(Pos.Ampersand);
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Apostrophe : constant Character_Type := Character_Type'Val(Pos.Apostrophe);
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Left_Parenthesis : constant Character_Type := Character_Type'Val(Pos.Left_Parenthesis);
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Right_Parenthesis : constant Character_Type := Character_Type'Val(Pos.Right_Parenthesis);
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Asterisk : constant Character_Type := Character_Type'Val(Pos.Asterisk);
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Plus_Sign : constant Character_Type := Character_Type'Val(Pos.Plus_Sign);
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Comma : constant Character_Type := Character_Type'Val(Pos.Comma);
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Minus_Sign : constant Character_Type := Character_Type'Val(Pos.Minus_Sign);
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Period : constant Character_Type := Character_Type'Val(Pos.Period);
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Slash : constant Character_Type := Character_Type'Val(Pos.Slash);
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Zero : constant Character_Type := Character_Type'Val(Pos.Zero);
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One : constant Character_Type := Character_Type'Val(Pos.One);
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Two : constant Character_Type := Character_Type'Val(Pos.Two);
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Three : constant Character_Type := Character_Type'Val(Pos.Three);
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Four : constant Character_Type := Character_Type'Val(Pos.Four);
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Five : constant Character_Type := Character_Type'Val(Pos.Five);
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Six : constant Character_Type := Character_Type'Val(Pos.Six);
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Seven : constant Character_Type := Character_Type'Val(Pos.Seven);
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Eight : constant Character_Type := Character_Type'Val(Pos.Eight);
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Nine : constant Character_Type := Character_Type'Val(Pos.Nine);
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Colon : constant Character_Type := Character_Type'Val(Pos.Colon);
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Semicolon : constant Character_Type := Character_Type'Val(Pos.Semicolon);
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Less_Than_Sign : constant Character_Type := Character_Type'Val(Pos.Less_Than_Sign);
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Equals_Sign : constant Character_Type := Character_Type'Val(Pos.Equals_Sign);
|
||||
Greater_Than_Sign : constant Character_Type := Character_Type'Val(Pos.Greater_Than_Sign);
|
||||
Question : constant Character_Type := Character_Type'Val(Pos.Question);
|
||||
Commercial_At : constant Character_Type := Character_Type'Val(Pos.Commercial_At);
|
||||
UC_A : constant Character_Type := Character_Type'Val(Pos.UC_A);
|
||||
UC_B : constant Character_Type := Character_Type'Val(Pos.UC_B);
|
||||
UC_C : constant Character_Type := Character_Type'Val(Pos.UC_C);
|
||||
UC_D : constant Character_Type := Character_Type'Val(Pos.UC_D);
|
||||
UC_E : constant Character_Type := Character_Type'Val(Pos.UC_E);
|
||||
UC_F : constant Character_Type := Character_Type'Val(Pos.UC_F);
|
||||
UC_G : constant Character_Type := Character_Type'Val(Pos.UC_G);
|
||||
UC_H : constant Character_Type := Character_Type'Val(Pos.UC_H);
|
||||
UC_I : constant Character_Type := Character_Type'Val(Pos.UC_I);
|
||||
UC_J : constant Character_Type := Character_Type'Val(Pos.UC_J);
|
||||
UC_K : constant Character_Type := Character_Type'Val(Pos.UC_K);
|
||||
UC_L : constant Character_Type := Character_Type'Val(Pos.UC_L);
|
||||
UC_M : constant Character_Type := Character_Type'Val(Pos.UC_M);
|
||||
UC_N : constant Character_Type := Character_Type'Val(Pos.UC_N);
|
||||
UC_O : constant Character_Type := Character_Type'Val(Pos.UC_O);
|
||||
UC_P : constant Character_Type := Character_Type'Val(Pos.UC_P);
|
||||
UC_Q : constant Character_Type := Character_Type'Val(Pos.UC_Q);
|
||||
UC_R : constant Character_Type := Character_Type'Val(Pos.UC_R);
|
||||
UC_S : constant Character_Type := Character_Type'Val(Pos.UC_S);
|
||||
UC_T : constant Character_Type := Character_Type'Val(Pos.UC_T);
|
||||
UC_U : constant Character_Type := Character_Type'Val(Pos.UC_U);
|
||||
UC_V : constant Character_Type := Character_Type'Val(Pos.UC_V);
|
||||
UC_W : constant Character_Type := Character_Type'Val(Pos.UC_W);
|
||||
UC_X : constant Character_Type := Character_Type'Val(Pos.UC_X);
|
||||
UC_Y : constant Character_Type := Character_Type'Val(Pos.UC_Y);
|
||||
UC_Z : constant Character_Type := Character_Type'Val(Pos.UC_Z);
|
||||
Left_Square_Bracket : constant Character_Type := Character_Type'Val(Pos.Left_Square_Bracket);
|
||||
Backslash : constant Character_Type := Character_Type'Val(Pos.Backslash);
|
||||
Right_Square_Bracket: constant Character_Type := Character_Type'Val(Pos.Right_Square_Bracket);
|
||||
Circumflex : constant Character_Type := Character_Type'Val(Pos.Circumflex);
|
||||
Low_Line : constant Character_Type := Character_Type'Val(Pos.Low_Line);
|
||||
Grave : constant Character_Type := Character_Type'Val(Pos.Grave);
|
||||
LC_A : constant Character_Type := Character_Type'Val(Pos.LC_A);
|
||||
LC_B : constant Character_Type := Character_Type'Val(Pos.LC_B);
|
||||
LC_C : constant Character_Type := Character_Type'Val(Pos.LC_C);
|
||||
LC_D : constant Character_Type := Character_Type'Val(Pos.LC_D);
|
||||
LC_E : constant Character_Type := Character_Type'Val(Pos.LC_E);
|
||||
LC_F : constant Character_Type := Character_Type'Val(Pos.LC_F);
|
||||
LC_G : constant Character_Type := Character_Type'Val(Pos.LC_G);
|
||||
LC_H : constant Character_Type := Character_Type'Val(Pos.LC_H);
|
||||
LC_I : constant Character_Type := Character_Type'Val(Pos.LC_I);
|
||||
LC_J : constant Character_Type := Character_Type'Val(Pos.LC_J);
|
||||
LC_K : constant Character_Type := Character_Type'Val(Pos.LC_K);
|
||||
LC_L : constant Character_Type := Character_Type'Val(Pos.LC_L);
|
||||
LC_M : constant Character_Type := Character_Type'Val(Pos.LC_M);
|
||||
LC_N : constant Character_Type := Character_Type'Val(Pos.LC_N);
|
||||
LC_O : constant Character_Type := Character_Type'Val(Pos.LC_O);
|
||||
LC_P : constant Character_Type := Character_Type'Val(Pos.LC_P);
|
||||
LC_Q : constant Character_Type := Character_Type'Val(Pos.LC_Q);
|
||||
LC_R : constant Character_Type := Character_Type'Val(Pos.LC_R);
|
||||
LC_S : constant Character_Type := Character_Type'Val(Pos.LC_S);
|
||||
LC_T : constant Character_Type := Character_Type'Val(Pos.LC_T);
|
||||
LC_U : constant Character_Type := Character_Type'Val(Pos.LC_U);
|
||||
LC_V : constant Character_Type := Character_Type'Val(Pos.LC_V);
|
||||
LC_W : constant Character_Type := Character_Type'Val(Pos.LC_W);
|
||||
LC_X : constant Character_Type := Character_Type'Val(Pos.LC_X);
|
||||
LC_Y : constant Character_Type := Character_Type'Val(Pos.LC_Y);
|
||||
LC_Z : constant Character_Type := Character_Type'Val(Pos.LC_Z);
|
||||
Left_Curly_Bracket : constant Character_Type := Character_Type'Val(Pos.Left_Curly_Bracket);
|
||||
Vertical_Line : constant Character_Type := Character_Type'Val(Pos.Vertical_Line);
|
||||
Right_Curly_Bracket : constant Character_Type := Character_Type'Val(Pos.Right_Curly_Bracket);
|
||||
Tilde : constant Character_Type := Character_Type'Val(Pos.Tilde);
|
||||
DEL : constant Character_Type := Character_Type'Val(Pos.DEL);
|
||||
|
||||
end H2.Ascii;
|
||||
|
@ -2438,68 +2438,57 @@ Print (Interp, Operand);
|
||||
|
||||
-- TODO: Pass Token Location when calling Token.Set
|
||||
|
||||
-- Pity that "case .. end case" can't be used instead of "if .. end if"
|
||||
-- because Ch.XXX values are not static. This is a pain to take
|
||||
-- for making this package generic.
|
||||
if LC.Value = Ch.Left_Parenthesis then
|
||||
Token.Set (Interp, Left_Parenthesis_Token, LC.Value);
|
||||
elsif LC.Value = Ch.Right_Parenthesis then
|
||||
Token.Set (Interp, Right_Parenthesis_Token, LC.Value);
|
||||
elsif LC.Value = Ch.Period then
|
||||
Token.Set (Interp, Period_Token, LC.Value);
|
||||
elsif LC.Value = Ch.Apostrophe then
|
||||
Token.Set (Interp, Single_Quote_Token, LC.Value);
|
||||
elsif LC.Value = Ch.Quotation then
|
||||
Fetch_Character;
|
||||
Token.Set (Interp, String_Token);
|
||||
loop
|
||||
if LC.Kind /= Normal_Character then
|
||||
-- String ended prematurely.
|
||||
-- TODO: Set Error code, Error Number.... Error location
|
||||
raise Syntax_Error;
|
||||
end if;
|
||||
-- Use Ch.Pos.XXX values instead of Ch.XXX values as gnat complained that
|
||||
-- Ch.XXX values are not static. For this reason, "case LC.Value is ..."
|
||||
-- changed to use Object_Character'Pos(LC.Value).
|
||||
case Object_Character'Pos(LC.Value) is
|
||||
|
||||
if LC.Value = Ch.Backslash then
|
||||
Fetch_Character;
|
||||
when Ch.Pos.Left_Parenthesis =>
|
||||
Token.Set (Interp, Left_Parenthesis_Token, LC.Value);
|
||||
|
||||
when Ch.Pos.Right_Parenthesis =>
|
||||
Token.Set (Interp, Right_Parenthesis_Token, LC.Value);
|
||||
|
||||
when Ch.Pos.Period =>
|
||||
Token.Set (Interp, Period_Token, LC.Value);
|
||||
|
||||
when Ch.Pos.Apostrophe =>
|
||||
Token.Set (Interp, Single_Quote_Token, LC.Value);
|
||||
|
||||
when Ch.Pos.Quotation =>
|
||||
Fetch_Character;
|
||||
Token.Set (Interp, String_Token);
|
||||
loop
|
||||
if LC.Kind /= Normal_Character then
|
||||
-- String ended prematurely.
|
||||
-- TODO: Set Error code, Error Number.... Error location
|
||||
raise Syntax_Error;
|
||||
end if;
|
||||
-- TODO: escape letters??? \n \r \\ etc....
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
elsif LC.Value = Ch.Quotation then
|
||||
exit;
|
||||
else
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
end if;
|
||||
end loop;
|
||||
|
||||
elsif LC.Value = Ch.Number_Sign then
|
||||
Fetch_Character;
|
||||
-- TODO: t, false, etc
|
||||
elsif LC.Value in Ch.Zero .. Ch.Nine then
|
||||
-- TODO; negative number, floating-point number, bignum, hexdecimal, etc
|
||||
Token.Set (Interp, Integer_Token);
|
||||
loop
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
|
||||
if LC.Value = Ch.Backslash then
|
||||
Fetch_Character;
|
||||
if LC.Kind /= Normal_Character then
|
||||
-- String ended prematurely.
|
||||
-- TODO: Set Error code, Error Number.... Error location
|
||||
raise Syntax_Error;
|
||||
end if;
|
||||
-- TODO: escape letters??? \n \r \\ etc....
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
elsif LC.Value = Ch.Quotation then
|
||||
exit;
|
||||
else
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
end if;
|
||||
end loop;
|
||||
|
||||
when Ch.Pos.Number_Sign =>
|
||||
Fetch_Character;
|
||||
if LC.Kind /= Normal_Character or else
|
||||
LC.Value not in Ch.Zero .. Ch.Nine then
|
||||
-- Unfetch the last character
|
||||
Interp.LC_Unfetched := Standard.True;
|
||||
exit;
|
||||
end if;
|
||||
end loop;
|
||||
-- TODO: t, false, etc
|
||||
|
||||
elsif LC.Value = Ch.Plus_Sign or else LC.Value = Ch.Minus_Sign then
|
||||
Tmp(1) := LC.Value;
|
||||
|
||||
Fetch_Character;
|
||||
if LC.Kind = Normal_Character and then
|
||||
LC.Value in Ch.Zero .. Ch.Nine then
|
||||
Token.Set (Interp, Integer_Token, Tmp(1..1));
|
||||
when Ch.Pos.Zero .. Ch.Pos.Nine =>
|
||||
-- TODO; negative number, floating-point number, bignum, hexdecimal, etc
|
||||
Token.Set (Interp, Integer_Token);
|
||||
loop
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
@ -2510,37 +2499,56 @@ Print (Interp, Operand);
|
||||
exit;
|
||||
end if;
|
||||
end loop;
|
||||
else
|
||||
Token.Set (Interp, Identifier_Token, Tmp(1..1));
|
||||
|
||||
when Ch.Pos.Plus_Sign | Ch.Pos.Minus_Sign =>
|
||||
|
||||
Tmp(1) := LC.Value;
|
||||
|
||||
Fetch_Character;
|
||||
if LC.Kind = Normal_Character and then
|
||||
LC.Value in Ch.Zero .. Ch.Nine then
|
||||
Token.Set (Interp, Integer_Token, Tmp(1..1));
|
||||
loop
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
if LC.Kind /= Normal_Character or else
|
||||
LC.Value not in Ch.Zero .. Ch.Nine then
|
||||
-- Unfetch the last character
|
||||
Interp.LC_Unfetched := Standard.True;
|
||||
exit;
|
||||
end if;
|
||||
end loop;
|
||||
else
|
||||
Token.Set (Interp, Identifier_Token, Tmp(1..1));
|
||||
loop
|
||||
-- TODO: more characters
|
||||
if LC.Kind /= Normal_Character or else
|
||||
Is_Identifier_Stopper(LC.Value) then
|
||||
-- Unfetch the last character
|
||||
Interp.LC_Unfetched := Standard.True;
|
||||
exit;
|
||||
end if;
|
||||
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
end loop;
|
||||
end if;
|
||||
|
||||
when others =>
|
||||
Token.Set (Interp, Identifier_Token);
|
||||
loop
|
||||
-- TODO: more characters
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
--exit when not Is_Ident_Char(C.Value);
|
||||
-- TODO: more characters
|
||||
if LC.Kind /= Normal_Character or else
|
||||
Is_Identifier_Stopper(LC.Value) then
|
||||
-- Unfetch the last character
|
||||
Interp.LC_Unfetched := Standard.True;
|
||||
exit;
|
||||
end if;
|
||||
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
end loop;
|
||||
end if;
|
||||
|
||||
else
|
||||
Token.Set (Interp, Identifier_Token);
|
||||
loop
|
||||
Token.Append_Character (Interp, LC.Value);
|
||||
Fetch_Character;
|
||||
--exit when not Is_Ident_Char(C.Value);
|
||||
-- TODO: more characters
|
||||
if LC.Kind /= Normal_Character or else
|
||||
Is_Identifier_Stopper(LC.Value) then
|
||||
-- Unfetch the last character
|
||||
Interp.LC_Unfetched := Standard.True;
|
||||
exit;
|
||||
end if;
|
||||
end loop;
|
||||
end if;
|
||||
end case;
|
||||
|
||||
--Ada.Text_IO.Put (">>>>>>>>>>>>>>>>>>>>>>> Token: " & Interp.Token.Value.Ptr(1..Interp.Token.Value.Last));
|
||||
end Fetch_Token;
|
||||
|
Loading…
Reference in New Issue
Block a user