added some asycn socket code
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204a6b16b9
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82160e03dd
@ -258,7 +258,9 @@ class AsyncHandle(Object)
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class Socket(AsyncHandle) from 'sck'
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{
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var(#get) eventActions.
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var(#get) dataInEventAction.
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var(#get) dataOutEventAction.
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var pending_bytes, pending_offset, pending_length.
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var outreadysem, outdonesem, inreadysem.
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@ -288,13 +290,6 @@ pooldic Socket.Type
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DGRAM := 2.
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}
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pooldic Socket.EventType
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{
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CONNECTED := 0.
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DATA_IN := 1.
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DATA_OUT := 2.
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}
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extend Socket
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{
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method(#class) new { self messageProhibited: #new }
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@ -308,31 +303,43 @@ extend Socket
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method initialize
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{
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super initialize.
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self.eventActions := %(nil, nil, nil).
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self.outdonesem := Semaphore new.
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self.outreadysem := Semaphore new.
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self.inreadysem := Semaphore new.
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self.outdonesem signalAction: [ :sem |
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(self.eventActions at: Socket.EventType.DATA_OUT) value: self.
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self.dataOutEventAction value: self.
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##(self.eventActions at: Socket.EventType.DATA_OUT) value: self.
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System unsignal: self.outreadysem.
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].
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self.outreadysem signalAction: [ :sem |
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| nwritten |
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nwritten := self _writeBytes: self.pending_bytes offset: self.pending_offset length: self.pending_length.
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if (nwritten >= 0)
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| nbytes pos rem |
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pos := self.pending_offset.
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rem := self.pending_length.
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while (rem > 0)
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{
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nbytes := self _writeBytes: self.pending_bytes offset: pos length: rem.
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if (nbytes <= -1) { break }.
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pos := pos + nbytes.
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rem := rem - nbytes.
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}.
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if (rem <= 0)
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{
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self.pending_bytes := nil.
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self.pending_offset := 0.
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self.pending_length := 0.
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self.outdonesem signal.
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}
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}.
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].
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self.inreadysem signalAction: [ :sem |
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(self.eventActions at: Socket.EventType.DATA_IN) value: self.
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##(self.eventActions at: Socket.EventType.DATA_IN) value: self.
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self.dataInEventAction value: self.
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].
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}
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@ -370,14 +377,26 @@ extend Socket
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^super close.
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}
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method onEvent: event_type do: action_block
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{
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self.eventActions at: event_type put: action_block.
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if (event_type == #data_in)
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{
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self.dataInEventAction := action_block.
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}
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elsif (event_type == #data_out)
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{
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self.dataOutEventAction := action_block.
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}
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else
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{
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Exception signal: 'unknown event type ' & event_type asString.
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}
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}
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method writeBytes: bytes offset: offset length: length
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{
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| n |
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| n pos rem |
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if (self.outreadysem _group notNil)
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{
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@ -387,40 +406,43 @@ extend Socket
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## n >= 0: written
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## n <= -1: tolerable error (e.g. EAGAIN)
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## exception: fatal error
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##while (true) ## TODO: loop to write as much as possible
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##{
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n := self _writeBytes: bytes offset: offset length: length.
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if (n >= 0)
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{
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self.outdonesem signal.
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^n
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}.
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##}.
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## TODO: adjust offset and length
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pos := offset.
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rem := length.
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while (rem > 0) ## TODO: loop to write as much as possible
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{
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n := self _writeBytes: bytes offset: pos length: rem.
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if (n <= -1) { break }.
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rem := rem - n.
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pos := pos + n.
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}.
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if (rem <= 0)
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{
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self.outdonesem signal.
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^length
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}.
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self.pending_bytes := bytes.
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self.pending_offset := offset.
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self.pending_length := length.
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self.pending_offset := pos.
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self.pending_length := rem
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System addAsyncSemaphore: self.outreadysem.
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System signal: self.outreadysem onOutput: self.handle.
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}
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method beWatched
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{
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System addAsyncSemaphore: self.inreadysem.
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System signal: self.inreadysem onInput: self.handle.
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System addAsyncSemaphore: self.outdonesem.
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}
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method beUnwatched
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{
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}
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}
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class ClientSocket(Socket)
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{
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var(#get) connectedEventAction.
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var connsem.
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method initialize
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@ -438,13 +460,8 @@ class ClientSocket(Socket)
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System unsignal: sem.
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System removeAsyncSemaphore: sem.
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'CHECKING FOR CONNECTION.....' dump.
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(self.eventActions at: Socket.EventType.CONNECTED) value: self value: (soerr == 0).
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if (soerr == 0)
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{
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self beWatched
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}.
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self.connectedEventAction value: self value: (soerr == 0).
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if (soerr == 0) { self beWatched }.
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}.
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(* HOW TO HANDLE TIMEOUT? *)
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].
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@ -461,6 +478,16 @@ class ClientSocket(Socket)
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^super close
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}
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method onEvent: event_type do: action_block
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{
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if (event_type == #connected)
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{
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self.connectedEventAction := action_block.
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^self.
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}.
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^super onEvent: event_type do: action_block
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}
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method connect: target
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{
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| sem |
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@ -473,7 +500,7 @@ class ClientSocket(Socket)
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{
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## connected immediately
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'IMMEDIATELY CONNECTED.....' dump.
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(self.eventActions at: Socket.EventType.CONNECTED) value: self value: true.
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self.connectedEventAction value: self value: true.
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System addAsyncSemaphore: self.inreadysem.
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System signal: self.inreadysem onInput: self.handle.
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@ -484,6 +511,8 @@ class ClientSocket(Socket)
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class ServerSocket(Socket)
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{
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var(#get) acceptedEventAction.
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method initialize
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{
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'Server Socket initialize...........' dump.
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@ -499,10 +528,9 @@ class ServerSocket(Socket)
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## i should invoke it manually here.
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clisck initialize.
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cliact := self.eventActions at: Socket.EventType.CONNECTED.
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if (cliact notNil)
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if (self.acceptedEventAction notNil)
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{
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cliact value: self value: clisck (* value: cliaddr *).
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self.acceptedEventAction value: self value: clisck value: cliaddr.
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clisck beWatched.
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}
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else { clisck close }.
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@ -523,6 +551,17 @@ class ServerSocket(Socket)
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^super close.
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}
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method onEvent: event_type do: action_block
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{
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if (event_type == #accepted)
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{
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self.acceptedEventAction := action_block.
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^self.
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}.
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^super onEvent: event_type do: action_block
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}
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method listen: backlog
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{
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System addAsyncSemaphore: self.inreadysem.
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@ -533,72 +572,90 @@ class ServerSocket(Socket)
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class MyObject(Object)
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{
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method(#class) start_server_socket
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{
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| s2 buf |
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s2 := ServerSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
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buf := ByteArray new: 128.
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s2 onEvent: #accepted do: [ :sck :clisck :cliaddr |
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'SERVER ACCEPTED new client' dump.
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clisck onEvent: #data_in do: [ :csck |
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| nbytes |
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while (true)
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{
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nbytes := csck readBytes: buf.
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if (nbytes <= 0)
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{
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if (nbytes == 0) { csck close }.
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('Got ' & (nbytes asString)) dump.
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break.
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}.
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buf dump.
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csck writeBytes: buf offset: 0 length: nbytes.
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}.
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].
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clisck onEvent: #data_out do: [ :csck |
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##csck writeBytes: #[ $a, $b, C'\n' ].
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].
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].
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s2 bind: (SocketAddress fromString: '0.0.0.0:7777').
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s2 listen: 10.
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^s2.
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}
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method(#class) start_client_socket
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{
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| s buf count |
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s := ClientSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
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buf := ByteArray new: 128.
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count := 0.
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s onEvent: #connected do: [ :sck :state |
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if (state)
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{
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s writeBytes: #[ $a, $b, $c ].
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s writeBytes: #[ $d, $e, $f ].
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}
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else
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{
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'FAILED TO CONNECT' dump.
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}.
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].
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s onEvent: #data_in do: [ :sck |
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| nbytes |
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while (true)
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{
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nbytes := sck readBytes: buf.
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if (nbytes <= 0)
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{
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if (nbytes == 0) { sck close }.
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break.
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}.
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('Got ' & (nbytes asString)) dump.
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buf dump.
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}.
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].
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s onEvent: #data_out do: [ :sck |
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if (count < 10) { sck writeBytes: #[ $a, $b, C'\n' ]. count := count + 1. }.
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].
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s connect: (SocketAddress fromString: '127.0.0.1:9999').
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}
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method(#class) main
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{
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[
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| s s2 st sg ss buf count |
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| s s2 ss |
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count := 0.
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[
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buf := ByteArray new: 128.
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s := ClientSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
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s2 := ServerSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
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s2 onEvent: Socket.EventType.CONNECTED do: [ :sck :clisck |
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'SERVER ACCEPTED new client' dump.
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clisck onEvent: Socket.EventType.DATA_IN do: [ :csck |
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| nbytes |
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nbytes := csck readBytes: buf.
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if (nbytes == 0)
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{
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csck close.
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}.
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('Got ' & (nbytes asString)) dump.
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if (nbytes > 0)
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{
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buf dump.
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csck writeBytes: buf offset: 0 length: nbytes.
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}.
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].
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clisck onEvent: Socket.EventType.DATA_OUT do: [ :csck |
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##csck writeBytes: #[ $a, $b, C'\n' ].
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].
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###clisck close.
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].
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s := self start_client_socket.
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s2 := self start_server_socket.
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s2 bind: (SocketAddress fromString: '0.0.0.0:7777').
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s2 listen: 10.
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s onEvent: Socket.EventType.CONNECTED do: [ :sck :state |
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if (state)
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{
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s writeBytes: #[ $a, $b, $c ].
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s writeBytes: #[ $d, $e, $f ].
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}
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else
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{
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'FAILED TO CONNECT' dump.
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}.
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].
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s onEvent: Socket.EventType.DATA_IN do: [ :sck |
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| nbytes |
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nbytes := sck readBytes: buf.
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if (nbytes == 0)
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{
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sck close.
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s := nil.
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}.
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('Got ' & (nbytes asString)) dump.
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buf dump.
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].
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s onEvent: Socket.EventType.DATA_OUT do: [ :sck |
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if (count < 10) { sck writeBytes: #[ $a, $b, C'\n' ]. count := count + 1. }.
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].
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s connect: (SocketAddress fromString: '127.0.0.1:9999').
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while (true)
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{
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ss := System handleAsyncEvent.
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@ -609,6 +666,7 @@ class MyObject(Object)
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ensure:
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[
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if (s notNil) { s close }.
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if (s2 notNil) { s2 close }.
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]
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] on: Exception do: [:ex | ('Exception - ' & ex messageText) dump ].
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