added more async socket code

This commit is contained in:
hyunghwan.chung 2018-05-07 16:53:37 +00:00
parent 2bb2bd82fc
commit 0a5896b16b

View File

@ -258,7 +258,7 @@ class AsyncHandle(Object)
class Socket(AsyncHandle) from 'sck' class Socket(AsyncHandle) from 'sck'
{ {
var eventActions. var(#get) eventActions.
var pending_bytes, pending_offset, pending_length. var pending_bytes, pending_offset, pending_length.
var outreadysem, outdonesem, inreadysem. var outreadysem, outdonesem, inreadysem.
@ -266,7 +266,7 @@ class Socket(AsyncHandle) from 'sck'
method(#primitive) _close. method(#primitive) _close.
method(#primitive) bind: addr. method(#primitive) bind: addr.
method(#primitive) _listen: backlog. method(#primitive) _listen: backlog.
method(#primitive) accept: addr. method(#primitive) _accept: addr.
method(#primitive) _connect: addr. method(#primitive) _connect: addr.
method(#primitive) _socketError. method(#primitive) _socketError.
@ -308,7 +308,7 @@ extend Socket
method initialize method initialize
{ {
super initialize. super initialize.
self.eventActions := #(nil nil nil). self.eventActions := %(nil, nil, nil).
self.outdonesem := Semaphore new. self.outdonesem := Semaphore new.
self.outreadysem := Semaphore new. self.outreadysem := Semaphore new.
@ -406,6 +406,17 @@ extend Socket
System signal: self.outreadysem onOutput: self.handle. System signal: self.outreadysem onOutput: self.handle.
} }
method beWatched
{
System addAsyncSemaphore: self.inreadysem.
System signal: self.inreadysem onInput: self.handle.
System addAsyncSemaphore: self.outdonesem.
}
method beUnwatched
{
}
} }
class ClientSocket(Socket) class ClientSocket(Socket)
@ -432,9 +443,7 @@ class ClientSocket(Socket)
if (soerr == 0) if (soerr == 0)
{ {
System addAsyncSemaphore: self.inreadysem. self beWatched
System signal: self.inreadysem onInput: self.handle.
System addAsyncSemaphore: self.outdonesem.
}. }.
}. }.
(* HOW TO HANDLE TIMEOUT? *) (* HOW TO HANDLE TIMEOUT? *)
@ -477,13 +486,44 @@ class ServerSocket(Socket)
{ {
method initialize method initialize
{ {
'Server Socket initialize...........' dump.
super initialize. super initialize.
self.inreadysem := [ :sem |
| xxx | self.inreadysem signalAction: [ :sem |
System accept: xxx. | cliaddr clisck cliact |
cliaddr := SocketAddress new.
clisck := self _accept: cliaddr.
if (clisck notError)
{
## the _accept method doesn't invoke the initialize method.
## i should invoke it manually here.
clisck initialize.
cliact := self.eventActions at: Socket.EventType.CONNECTED.
if (cliact notNil)
{
cliact value: self value: clisck (* value: cliaddr *).
clisck beWatched.
}
else { clisck close }.
}.
]. ].
} }
method close
{
'CLOSING SERVER SOCEKT.... ' dump.
if (self.inreadysem notNil)
{
System unsignal: self.inreadysem.
if (self.inreadysem _group notNil) { System removeAsyncSemaphore: self.inreadysem }.
self.inreadysem := nil.
}.
^super close.
}
method listen: backlog method listen: backlog
{ {
System addAsyncSemaphore: self.inreadysem. System addAsyncSemaphore: self.inreadysem.
@ -505,14 +545,36 @@ class MyObject(Object)
s := ClientSocket domain: Socket.Domain.INET type: Socket.Type.STREAM. s := ClientSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
s2 := ServerSocket domain: Socket.Domain.INET type: Socket.Type.STREAM. s2 := ServerSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
s2 onEvent: Socket.EventType.DATA_IN do: [:sck | s2 onEvent: Socket.EventType.CONNECTED do: [ :sck :clisck |
### accept... 'SERVER ACCEPTED new client' dump.
clisck onEvent: Socket.EventType.DATA_IN do: [ :csck |
| nbytes |
nbytes := csck readBytes: buf.
if (nbytes == 0)
{
csck close.
}.
('Got ' & (nbytes asString)) dump.
if (nbytes > 0)
{
buf dump.
csck writeBytes: buf offset: 0 length: nbytes.
}.
]. ].
clisck onEvent: Socket.EventType.DATA_OUT do: [ :csck |
##csck writeBytes: #[ $a, $b, C'\n' ].
].
###clisck close.
].
s2 bind: (SocketAddress fromString: '0.0.0.0:7777').
s2 listen: 10.
s onEvent: Socket.EventType.CONNECTED do: [ :sck :state | s onEvent: Socket.EventType.CONNECTED do: [ :sck :state |
if (state) if (state)
{ {
'AAAAAAAA' dump.
s writeBytes: #[ $a, $b, $c ]. s writeBytes: #[ $a, $b, $c ].
s writeBytes: #[ $d, $e, $f ]. s writeBytes: #[ $d, $e, $f ].
} }
@ -521,9 +583,10 @@ class MyObject(Object)
'FAILED TO CONNECT' dump. 'FAILED TO CONNECT' dump.
}. }.
]. ].
s onEvent: Socket.EventType.DATA_IN do: [ :sck | s onEvent: Socket.EventType.DATA_IN do: [ :sck |
| nbytes | | nbytes |
nbytes := s readBytes: buf. nbytes := sck readBytes: buf.
if (nbytes == 0) if (nbytes == 0)
{ {
sck close. sck close.
@ -533,11 +596,10 @@ class MyObject(Object)
buf dump. buf dump.
]. ].
s onEvent: Socket.EventType.DATA_OUT do: [ :sck | s onEvent: Socket.EventType.DATA_OUT do: [ :sck |
if (count < 10) { s writeBytes: #[ $a, $b, C'\n' ]. count := count + 1. }. if (count < 10) { sck writeBytes: #[ $a, $b, C'\n' ]. count := count + 1. }.
]. ].
s connect: (SocketAddress fromString: '127.0.0.1:9999'). s connect: (SocketAddress fromString: '127.0.0.1:9999').
while (true) while (true)
{ {
ss := System handleAsyncEvent. ss := System handleAsyncEvent.