added more async socket code

This commit is contained in:
hyunghwan.chung 2018-05-07 16:53:37 +00:00
parent 2bb2bd82fc
commit 0a5896b16b

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@ -258,7 +258,7 @@ class AsyncHandle(Object)
class Socket(AsyncHandle) from 'sck'
{
var eventActions.
var(#get) eventActions.
var pending_bytes, pending_offset, pending_length.
var outreadysem, outdonesem, inreadysem.
@ -266,7 +266,7 @@ class Socket(AsyncHandle) from 'sck'
method(#primitive) _close.
method(#primitive) bind: addr.
method(#primitive) _listen: backlog.
method(#primitive) accept: addr.
method(#primitive) _accept: addr.
method(#primitive) _connect: addr.
method(#primitive) _socketError.
@ -308,7 +308,7 @@ extend Socket
method initialize
{
super initialize.
self.eventActions := #(nil nil nil).
self.eventActions := %(nil, nil, nil).
self.outdonesem := Semaphore new.
self.outreadysem := Semaphore new.
@ -406,6 +406,17 @@ extend Socket
System signal: self.outreadysem onOutput: self.handle.
}
method beWatched
{
System addAsyncSemaphore: self.inreadysem.
System signal: self.inreadysem onInput: self.handle.
System addAsyncSemaphore: self.outdonesem.
}
method beUnwatched
{
}
}
class ClientSocket(Socket)
@ -432,9 +443,7 @@ class ClientSocket(Socket)
if (soerr == 0)
{
System addAsyncSemaphore: self.inreadysem.
System signal: self.inreadysem onInput: self.handle.
System addAsyncSemaphore: self.outdonesem.
self beWatched
}.
}.
(* HOW TO HANDLE TIMEOUT? *)
@ -477,13 +486,44 @@ class ServerSocket(Socket)
{
method initialize
{
'Server Socket initialize...........' dump.
super initialize.
self.inreadysem := [ :sem |
| xxx |
System accept: xxx.
self.inreadysem signalAction: [ :sem |
| cliaddr clisck cliact |
cliaddr := SocketAddress new.
clisck := self _accept: cliaddr.
if (clisck notError)
{
## the _accept method doesn't invoke the initialize method.
## i should invoke it manually here.
clisck initialize.
cliact := self.eventActions at: Socket.EventType.CONNECTED.
if (cliact notNil)
{
cliact value: self value: clisck (* value: cliaddr *).
clisck beWatched.
}
else { clisck close }.
}.
].
}
method close
{
'CLOSING SERVER SOCEKT.... ' dump.
if (self.inreadysem notNil)
{
System unsignal: self.inreadysem.
if (self.inreadysem _group notNil) { System removeAsyncSemaphore: self.inreadysem }.
self.inreadysem := nil.
}.
^super close.
}
method listen: backlog
{
System addAsyncSemaphore: self.inreadysem.
@ -504,15 +544,37 @@ class MyObject(Object)
buf := ByteArray new: 128.
s := ClientSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
s2 := ServerSocket domain: Socket.Domain.INET type: Socket.Type.STREAM.
s2 onEvent: Socket.EventType.DATA_IN do: [:sck |
### accept...
s2 onEvent: Socket.EventType.CONNECTED do: [ :sck :clisck |
'SERVER ACCEPTED new client' dump.
clisck onEvent: Socket.EventType.DATA_IN do: [ :csck |
| nbytes |
nbytes := csck readBytes: buf.
if (nbytes == 0)
{
csck close.
}.
('Got ' & (nbytes asString)) dump.
if (nbytes > 0)
{
buf dump.
csck writeBytes: buf offset: 0 length: nbytes.
}.
].
clisck onEvent: Socket.EventType.DATA_OUT do: [ :csck |
##csck writeBytes: #[ $a, $b, C'\n' ].
].
###clisck close.
].
s2 bind: (SocketAddress fromString: '0.0.0.0:7777').
s2 listen: 10.
s onEvent: Socket.EventType.CONNECTED do: [ :sck :state |
if (state)
{
'AAAAAAAA' dump.
{
s writeBytes: #[ $a, $b, $c ].
s writeBytes: #[ $d, $e, $f ].
}
@ -520,10 +582,11 @@ class MyObject(Object)
{
'FAILED TO CONNECT' dump.
}.
].
].
s onEvent: Socket.EventType.DATA_IN do: [ :sck |
| nbytes |
nbytes := s readBytes: buf.
nbytes := sck readBytes: buf.
if (nbytes == 0)
{
sck close.
@ -533,11 +596,10 @@ class MyObject(Object)
buf dump.
].
s onEvent: Socket.EventType.DATA_OUT do: [ :sck |
if (count < 10) { s writeBytes: #[ $a, $b, C'\n' ]. count := count + 1. }.
if (count < 10) { sck writeBytes: #[ $a, $b, C'\n' ]. count := count + 1. }.
].
s connect: (SocketAddress fromString: '127.0.0.1:9999').
while (true)
{
ss := System handleAsyncEvent.