added RedBlackTree::remove()
partially added RedBlackTree::getIterator()
This commit is contained in:
parent
ecdb510e4b
commit
6deef2ce4b
@ -80,7 +80,8 @@ protected:
|
||||
};
|
||||
|
||||
template <typename T, typename EQUALER, typename NODE, typename GET_T>
|
||||
class LinkedListIterator {
|
||||
class LinkedListIterator
|
||||
{
|
||||
public:
|
||||
friend class LinkedList<T,EQUALER>;
|
||||
typedef NODE Node;
|
||||
|
@ -49,29 +49,25 @@ public:
|
||||
BLACK
|
||||
};
|
||||
|
||||
enum Child
|
||||
{
|
||||
LEFT,
|
||||
RIGHT
|
||||
};
|
||||
|
||||
T value; // you can use this variable or accessor functions below
|
||||
|
||||
protected:
|
||||
Color color;
|
||||
SelfType* parent;
|
||||
SelfType* child[2]; // left and right
|
||||
SelfType* left; // left child
|
||||
SelfType* right; // right child
|
||||
|
||||
RedBlackTreeNode()
|
||||
RedBlackTreeNode(): color (BLACK), parent (this), left (this), right (this)
|
||||
{
|
||||
// no initialization. make sure to initialize member variables later
|
||||
// no initialization on 'value' in this constructor.
|
||||
}
|
||||
|
||||
RedBlackTreeNode(const T& value, Color color, SelfType* parent, SelfType* left, SelfType* right):
|
||||
value (value), color (color), parent (parent)
|
||||
value (value), color (color), parent (parent), left (left), right (right)
|
||||
{
|
||||
this->child[LEFT] = left;
|
||||
this->child[RIGHT] = right;
|
||||
QSE_ASSERT (parent != this);
|
||||
QSE_ASSERT (left != this);
|
||||
QSE_ASSERT (right != this);
|
||||
}
|
||||
|
||||
public:
|
||||
@ -79,34 +75,39 @@ public:
|
||||
const T& getValue () const { return this->value; }
|
||||
void setValue (const T& v) { this->value = v; }
|
||||
|
||||
bool isNil () const
|
||||
{
|
||||
return this->parent == this; // && this->left == this && this->right == this;
|
||||
}
|
||||
|
||||
bool notNil () const
|
||||
{
|
||||
return !this->isNil ();
|
||||
}
|
||||
|
||||
bool isBlack () const { return this->color == BLACK; }
|
||||
bool isRed () const { return this->color == RED; }
|
||||
void setBlack () { this->color = BLACK; }
|
||||
void setRed () { this->color = RED; }
|
||||
|
||||
SelfType* getParent () { return this->parent; }
|
||||
const SelfType* getParent () const { return this->parent; }
|
||||
|
||||
SelfType* getLeft () { return this->child[LEFT]; }
|
||||
const SelfType* getLeft () const { return this->child[LEFT]; }
|
||||
SelfType* getLeft () { return this->left; }
|
||||
const SelfType* getLeft () const { return this->left; }
|
||||
|
||||
SelfType* getRight () { return this->child[RIGHT]; }
|
||||
const SelfType* getRight () const { return this->child[RIGHT]; }
|
||||
SelfType* getRight () { return this->right; }
|
||||
const SelfType* getRight () const { return this->right; }
|
||||
|
||||
SelfType* getChild (int idx) { return idx == 0? this->left: this->right; }
|
||||
#if 0
|
||||
void setBlack () { this->color = BLACK; }
|
||||
void setRed () { this->color = RED; }
|
||||
void setParent (SelfType* node) { this->parent = node; }
|
||||
void setLeft (SelfType* node) { this->child[LEFT] = node; }
|
||||
void setRight (SelfType* node) { this->child[RIGHT] = node; }
|
||||
|
||||
void setAll (Color color, SelfType* parent, SelfType* left, SelfType* right)
|
||||
{
|
||||
this->color = color;
|
||||
this->parent = parent;
|
||||
this->child[LEFT] = left;
|
||||
this->child[RIGHT] = right;
|
||||
}
|
||||
void setLeft (SelfType* node) { this->left = node; }
|
||||
void setRight (SelfType* node) { this->right = node; }
|
||||
#endif
|
||||
};
|
||||
|
||||
template<typename T>
|
||||
template <typename T>
|
||||
struct RedBlackTreeComparator
|
||||
{
|
||||
int operator() (const T& v1, const T& v2) const
|
||||
@ -116,12 +117,190 @@ struct RedBlackTreeComparator
|
||||
}
|
||||
};
|
||||
|
||||
template <typename T, typename COMPARATOR, typename NODE, typename GET_T>
|
||||
class RedBlackTreeIterator
|
||||
{
|
||||
public:
|
||||
typedef NODE Node;
|
||||
typedef RedBlackTreeIterator<T,COMPARATOR,NODE,GET_T> SelfType;
|
||||
|
||||
RedBlackTreeIterator (): current (QSE_NULL), previous (QSE_NULL), next_action (0) {}
|
||||
RedBlackTreeIterator (Node* root): current (root)
|
||||
{
|
||||
this->previous = root->getParent();
|
||||
this->__get_next_node ();
|
||||
}
|
||||
|
||||
protected:
|
||||
void __get_next_node ()
|
||||
{
|
||||
int l = 1, r = 0; // TODO:
|
||||
|
||||
while (/*this->current &&*/ this->current->notNil())
|
||||
{
|
||||
if (this->previous == this->current->getParent())
|
||||
{
|
||||
/* the previous node is the parent of the current node.
|
||||
* it indicates that we're going down to the getChild(l) */
|
||||
if (this->current->getChild(l)->notNil())
|
||||
{
|
||||
/* go to the getChild(l) child */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getChild(l);
|
||||
}
|
||||
else
|
||||
{
|
||||
this->next_action = 1;
|
||||
break;
|
||||
//if (walker (rbt, this->current, ctx) == QSE_RBT_WALK_STOP) break;
|
||||
|
||||
#if 0
|
||||
if (this->current->getChild(r)->notNil())
|
||||
{
|
||||
/* go down to the right node if exists */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getChild(r);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* otherwise, move up to the parent */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getParent();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else if (this->previous == this->current->getChild(l))
|
||||
{
|
||||
/* the left child has been already traversed */
|
||||
|
||||
this->next_action = 2;
|
||||
break;
|
||||
//if (walker (rbt, this->current, ctx) == QSE_RBT_WALK_STOP) break;
|
||||
|
||||
#if 0
|
||||
if (this->current->getChild(r)->notNil())
|
||||
{
|
||||
/* go down to the right node if it exists */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getChild(r);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* otherwise, move up to the parent */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getParent();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
else
|
||||
{
|
||||
/* both the left child and the right child have been traversed */
|
||||
QSE_ASSERT (this->previous == this->current->getChild(r));
|
||||
/* just move up to the parent */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getParent();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void get_next_node ()
|
||||
{
|
||||
int l = 1, r = 0; // TODO:
|
||||
|
||||
if (next_action == 1)
|
||||
{
|
||||
if (this->current->getChild(r)->notNil())
|
||||
{
|
||||
/* go down to the right node if exists */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getChild(r);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* otherwise, move up to the parent */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getParent();
|
||||
}
|
||||
}
|
||||
else if (next_action == 2)
|
||||
{
|
||||
if (this->current->getChild(r)->notNil())
|
||||
{
|
||||
/* go down to the right node if it exists */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getChild(r);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* otherwise, move up to the parent */
|
||||
this->previous = this->current;
|
||||
this->current = this->current->getParent();
|
||||
}
|
||||
}
|
||||
|
||||
this->__get_next_node ();
|
||||
}
|
||||
|
||||
public:
|
||||
SelfType& operator++ () // prefix increment
|
||||
{
|
||||
this->get_next_node ();
|
||||
return *this;
|
||||
}
|
||||
|
||||
SelfType operator++ (int) // postfix increment
|
||||
{
|
||||
SelfType saved (*this);
|
||||
this->get_next_node ();
|
||||
return saved;
|
||||
}
|
||||
|
||||
bool isLegit() const
|
||||
{
|
||||
return current->notNil();
|
||||
}
|
||||
|
||||
GET_T& operator* () // dereference
|
||||
{
|
||||
return this->current->getValue();
|
||||
}
|
||||
|
||||
GET_T& getValue ()
|
||||
{
|
||||
return this->current->getValue();
|
||||
}
|
||||
|
||||
// no setValue().
|
||||
|
||||
Node* getNode ()
|
||||
{
|
||||
return this->current;
|
||||
}
|
||||
|
||||
protected:
|
||||
Node* current;
|
||||
Node* previous;
|
||||
int next_action;
|
||||
};
|
||||
|
||||
|
||||
///
|
||||
///
|
||||
/// A node is either red or black.
|
||||
/// The root is black.
|
||||
/// All leaves (NIL) are black. (All leaves are same color as the root.)
|
||||
/// Every red node must have two black child nodes.
|
||||
/// Every path from a given node to any of its descendant NIL nodes contains the same number of black nodes.
|
||||
///
|
||||
template <typename T, typename COMPARATOR = RedBlackTreeComparator<T> >
|
||||
class RedBlackTree: public Mmged
|
||||
{
|
||||
public:
|
||||
typedef RedBlackTree<T,COMPARATOR> SelfType;
|
||||
typedef RedBlackTreeNode<T,COMPARATOR> Node;
|
||||
typedef RedBlackTreeIterator<T,COMPARATOR,Node,T> Iterator;
|
||||
typedef RedBlackTreeIterator<T,COMPARATOR,const Node,const T> ConstIterator;
|
||||
|
||||
typedef RedBlackTreeComparator<T> DefaultComparator;
|
||||
|
||||
@ -129,7 +308,7 @@ public:
|
||||
{
|
||||
// initialize nil
|
||||
this->nil = new(&this->mp) Node();
|
||||
this->nil->setAll (Node::BLACK, this->nil, this->nil, this->nil);
|
||||
// this->nil->setAll (Node::BLACK, this->nil, this->nil, this->nil);
|
||||
|
||||
// set root to nil
|
||||
this->root = this->nil;
|
||||
@ -137,10 +316,13 @@ public:
|
||||
|
||||
RedBlackTree (const RedBlackTree& rbt)
|
||||
{
|
||||
/* TODO */
|
||||
}
|
||||
|
||||
~RedBlackTree ()
|
||||
{
|
||||
this->clear ();
|
||||
this->dispose_node (this->nil);
|
||||
}
|
||||
|
||||
RedBlackTree& operator= (const RedBlackTree& rbt)
|
||||
@ -169,16 +351,6 @@ public:
|
||||
return this->node_count <= 0;
|
||||
}
|
||||
|
||||
bool isNil (Node* node) const
|
||||
{
|
||||
return node == this->nil;
|
||||
}
|
||||
|
||||
bool notNil (Node* node) const
|
||||
{
|
||||
return node != this->nil;
|
||||
}
|
||||
|
||||
Node* getRoot ()
|
||||
{
|
||||
return this->root;
|
||||
@ -190,18 +362,26 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
void dispose_node (Node* node)
|
||||
{
|
||||
//call the destructor
|
||||
node->~Node ();
|
||||
// free the memory
|
||||
::operator delete (node, &this->mp);
|
||||
}
|
||||
|
||||
Node* find_node (const T& datum) const
|
||||
{
|
||||
Node* node = this->root;
|
||||
|
||||
// normal binary tree search
|
||||
while (notNil (node))
|
||||
while (node->notNil())
|
||||
{
|
||||
int n = this->comparator (datum, node->value);
|
||||
if (n == 0) return node;
|
||||
|
||||
if (n > 0) node = node->getRight();
|
||||
else /* if (n < 0) */ node = node->getLeft();
|
||||
if (n > 0) node = node->right;
|
||||
else /* if (n < 0) */ node = node->left;
|
||||
}
|
||||
|
||||
return QSE_NULL;
|
||||
@ -247,33 +427,33 @@ protected:
|
||||
|
||||
QSE_ASSERT (pivot != QSE_NULL);
|
||||
|
||||
parent = pivot->getParent();
|
||||
parent = pivot->parent;
|
||||
if (leftwise)
|
||||
{
|
||||
// y for leftwise rotation
|
||||
z = pivot->getRight();
|
||||
z = pivot->right;
|
||||
// c1 for leftwise rotation
|
||||
c = z->getLeft();
|
||||
c = z->left;
|
||||
}
|
||||
else
|
||||
{
|
||||
// x for rightwise rotation
|
||||
z = pivot->getLeft();
|
||||
z = pivot->left;
|
||||
// c2 for rightwise rotation
|
||||
c = z->getRight();
|
||||
c = z->right;
|
||||
}
|
||||
|
||||
z->setParent (parent);
|
||||
if (notNil (parent))
|
||||
z->parent = parent;
|
||||
if (parent->notNil())
|
||||
{
|
||||
if (parent->getLeft() == pivot)
|
||||
if (parent->left == pivot)
|
||||
{
|
||||
parent->setLeft (z);
|
||||
parent->left = z;
|
||||
}
|
||||
else
|
||||
{
|
||||
QSE_ASSERT (parent->getRight() == pivot);
|
||||
parent->setRight (z);
|
||||
QSE_ASSERT (parent->right == pivot);
|
||||
parent->right = z;
|
||||
}
|
||||
}
|
||||
else
|
||||
@ -284,51 +464,61 @@ protected:
|
||||
|
||||
if (leftwise)
|
||||
{
|
||||
z->setLeft (pivot);
|
||||
pivot->setRight (c);
|
||||
z->left = pivot;
|
||||
pivot->right = c;
|
||||
}
|
||||
else
|
||||
{
|
||||
z->setRight (pivot);
|
||||
pivot->setLeft (c);
|
||||
z->right = pivot;
|
||||
pivot->left = c;
|
||||
}
|
||||
|
||||
if (notNil(pivot)) pivot->setParent (z);
|
||||
if (notNil(c)) c->setParent (pivot);
|
||||
if (pivot->notNil()) pivot->parent = z;
|
||||
if (c->notNil()) c->parent = pivot;
|
||||
}
|
||||
|
||||
void adjust (Node* node)
|
||||
void rotate_left (Node* pivot)
|
||||
{
|
||||
this->rotate (pivot, true);
|
||||
}
|
||||
|
||||
void rotate_right (Node* pivot)
|
||||
{
|
||||
this->rotate (pivot, false);
|
||||
}
|
||||
|
||||
void rebalance_for_injection (Node* node)
|
||||
{
|
||||
while (node != this->root)
|
||||
{
|
||||
Node* tmp, * tmp2, * x_par, * x_par_par;
|
||||
Node* tmp, * tmp2, * x_par, * x_grand_par;
|
||||
bool leftwise;
|
||||
|
||||
x_par = node->getParent ();
|
||||
if (x_par->isBlack()) break;
|
||||
x_par = node->parent;
|
||||
if (x_par->color == Node::BLACK) break;
|
||||
|
||||
QSE_ASSERT (notNil (x_par->parent));
|
||||
QSE_ASSERT (x_par->parent->notNil());
|
||||
|
||||
x_par_par = x_par->getParent ();
|
||||
if (x_par == x_par_par->getLeft ())
|
||||
x_grand_par = x_par->parent;
|
||||
if (x_par == x_grand_par->left)
|
||||
{
|
||||
tmp = x_par_par->getRight ();
|
||||
tmp2 = x_par->getRight ();
|
||||
tmp = x_grand_par->right;
|
||||
tmp2 = x_par->right;
|
||||
leftwise = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
tmp = x_par_par->getLeft ();
|
||||
tmp2 = x_par->getLeft ();
|
||||
tmp = x_grand_par->left;
|
||||
tmp2 = x_par->left;
|
||||
leftwise = false;
|
||||
}
|
||||
|
||||
if (tmp->isRed ())
|
||||
if (tmp->color == Node::RED)
|
||||
{
|
||||
x_par->setBlack ();
|
||||
tmp->setBlack ();
|
||||
x_par_par->setRed ();
|
||||
node = x_par_par;
|
||||
x_par->color = Node::BLACK;
|
||||
tmp->color = Node::BLACK;
|
||||
x_grand_par->color = Node::RED;
|
||||
node = x_grand_par;
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -336,17 +526,173 @@ protected:
|
||||
{
|
||||
node = x_par;
|
||||
this->rotate (node, leftwise);
|
||||
x_par = node->getParent();
|
||||
x_par_par = x_par->getParent();
|
||||
x_par = node->parent;
|
||||
x_grand_par = x_par->parent;
|
||||
}
|
||||
|
||||
x_par->setBlack();
|
||||
x_par_par->setRed();
|
||||
this->rotate (x_par_par, !leftwise);
|
||||
x_par->color = Node::BLACK;
|
||||
x_grand_par->color = Node::RED;
|
||||
this->rotate (x_grand_par, !leftwise);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void rebalance_for_removal (Node* node, Node* par)
|
||||
{
|
||||
while (node != this->root && node->color == Node::BLACK)
|
||||
{
|
||||
Node* tmp;
|
||||
|
||||
if (node == par->left)
|
||||
{
|
||||
tmp = par->right;
|
||||
if (tmp->color == Node::RED)
|
||||
{
|
||||
tmp->color = Node::BLACK;
|
||||
par->color = Node::RED;
|
||||
this->rotate_left (par);
|
||||
tmp = par->right;
|
||||
}
|
||||
|
||||
if (tmp->left->color == Node::BLACK &&
|
||||
tmp->right->color == Node::BLACK)
|
||||
{
|
||||
if (tmp->notNil()) tmp->color = Node::RED;
|
||||
node = par;
|
||||
par = node->parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (tmp->right->color == Node::BLACK)
|
||||
{
|
||||
if (tmp->left->notNil())
|
||||
tmp->left->color = Node::BLACK;
|
||||
tmp->color = Node::RED;
|
||||
this->rotate_right (tmp);
|
||||
tmp = par->right;
|
||||
}
|
||||
|
||||
tmp->color = par->color;
|
||||
if (par->notNil()) par->color = Node::BLACK;
|
||||
if (tmp->right->color == Node::RED)
|
||||
tmp->right->color = Node::BLACK;
|
||||
|
||||
this->rotate_left (par);
|
||||
node = this->root;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
QSE_ASSERT (node == par->right);
|
||||
tmp = par->left;
|
||||
if (tmp->color == Node::RED)
|
||||
{
|
||||
tmp->color = Node::BLACK;
|
||||
par->color = Node::RED;
|
||||
this->rotate_right (par);
|
||||
tmp = par->left;
|
||||
}
|
||||
|
||||
if (tmp->left->color == Node::BLACK &&
|
||||
tmp->right->color == Node::BLACK)
|
||||
{
|
||||
if (tmp->notNil()) tmp->color = Node::RED;
|
||||
node = par;
|
||||
par = node->parent;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (tmp->left->color == Node::BLACK)
|
||||
{
|
||||
if (tmp->right->notNil())
|
||||
tmp->right->color = Node::BLACK;
|
||||
tmp->color = Node::RED;
|
||||
this->rotate_left (tmp);
|
||||
tmp = par->left;
|
||||
}
|
||||
tmp->color = par->color;
|
||||
if (par->notNil()) par->color = Node::BLACK;
|
||||
if (tmp->left->color == Node::RED)
|
||||
tmp->left->color = Node::BLACK;
|
||||
|
||||
this->rotate_right (par);
|
||||
node = this->root;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
node->color = Node::BLACK;
|
||||
}
|
||||
|
||||
void remove_node (Node* node)
|
||||
{
|
||||
Node* x, * y, * par;
|
||||
|
||||
QSE_ASSERT (node && node->notNil());
|
||||
|
||||
if (node->left->isNil() || node->right->isNil())
|
||||
{
|
||||
y = node;
|
||||
}
|
||||
else
|
||||
{
|
||||
/* find a successor with NIL as a child */
|
||||
y = node->right;
|
||||
while (y->left->notNil()) y = y->left;
|
||||
}
|
||||
|
||||
x = (y->left->isNil())? y->right: y->left;
|
||||
|
||||
par = y->parent;
|
||||
if (x->notNil()) x->parent = par;
|
||||
|
||||
if (par->notNil()) // if (par)
|
||||
{
|
||||
if (y == par->left)
|
||||
par->left = x;
|
||||
else
|
||||
par->right = x;
|
||||
}
|
||||
else
|
||||
{
|
||||
this->root = x;
|
||||
}
|
||||
|
||||
if (y == node)
|
||||
{
|
||||
if (y->color == Node::BLACK && x->notNil())
|
||||
this->rebalance_for_removal (x, par);
|
||||
|
||||
this->dispose_node (y);
|
||||
}
|
||||
else
|
||||
{
|
||||
if (y->color == Node::BLACK && x->notNil())
|
||||
this->rebalance_for_removal (x, par);
|
||||
|
||||
if (node->parent->notNil()) //if (node->parent)
|
||||
{
|
||||
if (node->parent->left == node) node->parent->left = y;
|
||||
if (node->parent->right == node) node->parent->right = y;
|
||||
}
|
||||
else
|
||||
{
|
||||
this->root = y;
|
||||
}
|
||||
|
||||
y->parent = node->parent;
|
||||
y->left = node->left;
|
||||
y->right = node->right;
|
||||
y->color = node->color;
|
||||
|
||||
if (node->left->parent == node) node->left->parent = y;
|
||||
if (node->right->parent == node) node->right->parent = y;
|
||||
|
||||
this->dispose_node (node);
|
||||
}
|
||||
|
||||
this->node_count--;
|
||||
}
|
||||
|
||||
public:
|
||||
Node* search (const T& datum)
|
||||
@ -364,41 +710,27 @@ public:
|
||||
Node* x_cur = this->root;
|
||||
Node* x_par = this->nil;
|
||||
|
||||
while (notNil (x_cur))
|
||||
while (x_cur->notNil())
|
||||
{
|
||||
int n = this->comparator (datum, x_cur->value);
|
||||
if (n == 0)
|
||||
{
|
||||
#if 0
|
||||
switch (opt)
|
||||
{
|
||||
case UPSERT:
|
||||
case UPDATE:
|
||||
return change_pair_val (rbt, x_cur, vptr, vlen);
|
||||
|
||||
case ENSERT:
|
||||
/* return existing pair */
|
||||
if (injected) *injected = false;
|
||||
if (mode <= -1) return QSE_NULL; // return failure
|
||||
if (mode >= 1) x_cur->value = datum;
|
||||
return x_cur;
|
||||
|
||||
case INSERT:
|
||||
/* return failure */
|
||||
return QSE_NULL;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
x_par = x_cur;
|
||||
|
||||
if (n > 0) x_cur = x_cur->getRight ();
|
||||
else /* if (n < 0) */ x_cur = x_cur->getLeft ();
|
||||
if (n > 0) x_cur = x_cur->right;
|
||||
else /* if (n < 0) */ x_cur = x_cur->left;
|
||||
}
|
||||
|
||||
//if (opt == UPDATE) return QSE_NULL;
|
||||
|
||||
Node* x_new = new(&this->mp) Node (datum, Node::RED, this->nil, this->nil, this->nil);
|
||||
if (isNil (x_par))
|
||||
if (x_par->isNil())
|
||||
{
|
||||
QSE_ASSERT (isNil (this->root));
|
||||
QSE_ASSERT (this->root->isNil());
|
||||
this->root = x_new;
|
||||
}
|
||||
else
|
||||
@ -406,22 +738,23 @@ public:
|
||||
int n = this->comparator (datum, x_par->value);
|
||||
if (n > 0)
|
||||
{
|
||||
QSE_ASSERT (isNil (x_par->getRight ()));
|
||||
x_par->setRight (x_new);
|
||||
QSE_ASSERT (x_par->right->isNil());
|
||||
x_par->right = x_new;
|
||||
}
|
||||
else
|
||||
{
|
||||
QSE_ASSERT (isNil (x_par->getLeft ()));
|
||||
x_par->setLeft (x_new);
|
||||
QSE_ASSERT (x_par->left->isNil());
|
||||
x_par->left = x_new;
|
||||
}
|
||||
|
||||
x_new->setParent (x_par);
|
||||
this->adjust (x_new);
|
||||
x_new->parent = x_par;
|
||||
this->rebalance_for_injection (x_new);
|
||||
}
|
||||
|
||||
this->root->setBlack ();
|
||||
this->root->color = Node::BLACK;
|
||||
this->node_count++;
|
||||
|
||||
if (injected) *injected = true; // indicate that a new node has been injected
|
||||
return x_new;
|
||||
}
|
||||
|
||||
@ -440,20 +773,37 @@ public:
|
||||
return this->inject (datum, 1, QSE_NULL);
|
||||
}
|
||||
|
||||
#if 0
|
||||
Node* update (const T& datum)
|
||||
{
|
||||
Node* node = this->find_node (datum);
|
||||
if (node) node->value = datum;
|
||||
return node;
|
||||
}
|
||||
#endif
|
||||
|
||||
int remove (const T& datum)
|
||||
{
|
||||
Node* node = this->find_node (datum);
|
||||
if (node == QSE_NULL) return -1;
|
||||
|
||||
this->remove_node (node);
|
||||
return 0;
|
||||
}
|
||||
|
||||
void clear (bool clear_mpool = false)
|
||||
{
|
||||
while (this->root->notNil()) this->remove_node (this->root);
|
||||
}
|
||||
|
||||
Iterator getIterator () const
|
||||
{
|
||||
return Iterator (this->root);
|
||||
}
|
||||
|
||||
void dump (Node* node)
|
||||
{
|
||||
printf ("%d %d\n", node->value.getX(), node->value.getY());
|
||||
if (notNil(node->getLeft())) dump (node->getLeft());
|
||||
if (notNil(node->getRight())) dump (node->getRight());
|
||||
if (node->left->notNil()) this->dump (node->left);
|
||||
if (node->right->notNil()) this->dump (node->right);
|
||||
}
|
||||
|
||||
protected:
|
||||
|
Loading…
x
Reference in New Issue
Block a user