qse/ase/test/awk/asetestawk.dsp

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# Microsoft Developer Studio Project File - Name="asetestawk" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=asetestawk - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
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!MESSAGE NMAKE /f "asetestawk.mak".
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!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
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!MESSAGE NMAKE /f "asetestawk.mak" CFG="asetestawk - Win32 Debug"
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!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
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!MESSAGE "asetestawk - Win32 Release" (based on "Win32 (x86) Console Application")
!MESSAGE "asetestawk - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
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!IF "$(CFG)" == "asetestawk - Win32 Release"
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# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "../../release/bin"
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# PROP Intermediate_Dir "release"
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MT /W3 /GX /O2 /I "..\..\.." /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D _WIN32_WINNT=0x0400 /YX /FD /c
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 asecmn.lib aseawk.lib aseutl.lib user32.lib kernel32.lib /nologo /subsystem:console /machine:I386 /out:"$(OutDir)/aseawk.exe" /libpath:"$(OutDir)\..\lib"
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!ELSEIF "$(CFG)" == "asetestawk - Win32 Debug"
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# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "../../debug/bin"
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# PROP Intermediate_Dir "debug"
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# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "..\..\.." /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_UNICODE" /D _WIN32_WINNT=0x0400 /FR /YX /FD /GZ /c
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 asecmn.lib aseawk.lib aseutl.lib user32.lib kernel32.lib /nologo /subsystem:console /debug /machine:I386 /out:"$(OutDir)/aseawk.exe" /pdbtype:sept /libpath:"$(OutDir)\..\lib"
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!ENDIF
# Begin Target
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# Name "asetestawk - Win32 Release"
# Name "asetestawk - Win32 Debug"
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# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
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SOURCE=.\awk.c
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# End Source File
# End Group
# Begin Group "Header Files"
# PROP Default_Filter "h;hpp;hxx;hm;inl"
# End Group
# Begin Group "Resource Files"
# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project