207 lines
2.5 KiB
Smalltalk
207 lines
2.5 KiB
Smalltalk
#class Point(Object)
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{
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#dcl x y.
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#method(#class) new
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{
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^self basicNew x: 0 y: 0.
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}
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#method(#class) x: x y: y
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{
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^self basicNew x: x y: y.
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}
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#method x
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{
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^self.x
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}
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#method y
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{
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^self.y
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}
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#method x: x
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{
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self.x := x
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}
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#method y: y
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{
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self.y := y
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}
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#method x: x y: y
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{
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self.x := x.
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self.y := y
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}
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}
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#extend SmallInteger
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{
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#method @ y
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{
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^Point x: self y: y
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}
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}
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#class Console(Object)
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{
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#dcl handle.
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"
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#method finalize
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{
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handle notNil ifTrue: [
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self _close: handle.
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]
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}
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"
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## #method(#class) input
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## {
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## ^self new _open: filename mode: mode
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## }
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#method(#class) output
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{
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| c |
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c := self new.
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c handle: (c _open).
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^c
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}
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## #method(#class) error
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## {
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## }
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#method handle: v
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{
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self.handle := v.
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}
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#method close
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{
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self _close: self.handle.
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self.handle := nil.
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}
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#method write: text
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{
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^self _writeOn: self.handle text: text.
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}
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#method clear
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{
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^self _clear: self.handle
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}
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#method setCursor: point
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{
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^self _setCursor: self.handle point: point.
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}
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"
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#method _open: filename mode: mode
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{
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self.handle := self __open: filename mode: mode.
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^self.
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}
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#method __open: filename mode: mode
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{
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<primitive: #console.open>
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##StdioException signal: ('cannot open ' & filename).
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}
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"
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#method _open
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{
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<primitive: #console.open>
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}
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#method _close: handle
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{
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<primitive: #console.close>
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self primitiveFailed.
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}
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#method _clear: handle
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{
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<primitive: #console.clear>
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self primitiveFailed.
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}
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#method _writeOn: handle text: text
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{
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<primitive: #console.write>
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self primitiveFailed.
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}
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#method _setCursor: handle point: point
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{
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<primitive: #console.setcursor>
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self primitiveFailed.
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}
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"
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#method(#class) open
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{
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<primitive: #console.open>
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self primitiveFailed.
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}
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#method close
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{
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<primitive: #console.close>
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self primitiveFailed.
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}
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#method setCursorTo: point
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{
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<primitive: #console.setcursor>
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self primitiveFailed.
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}
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"
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##x := Colsole new.
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##x := Console open.
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##(x isError) ifTrue: [
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## handle error...
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## ]
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## ifFalse: [
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## x setCursor (1, 2).
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## x clear.
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## x close.
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## ]
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##x := File open: 'abc.def'
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##t := x read: 1000.
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##x close.
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}
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"
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Stix define: 'console_write'
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forClass: Console
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method: 'write: aString upto: length'
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returns: 'size_t'
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arguments: 'void* size_t'
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---> produces a method like this internally...
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#class Console
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{
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#method write: aString upto: length
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{
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<ffi: int console_write (int*, char*, [int, int, char]* )> <== parse the string, create a descriptor table, key is console_write, value is resolved to a function pointer.
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}
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}
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"
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