b5d94ef6ea
added initial code to define a pool dicitonary fixed a compiler bug in resolving a class variable
396 lines
5.1 KiB
Smalltalk
396 lines
5.1 KiB
Smalltalk
#class Apex(nil)
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{
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#dcl(#class) sysdic.
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#method(#class) yourself
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{
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^self.
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}
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#method yourself
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{
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^self.
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}
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#method(#class) dump
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{
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<primitive: 0>
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}
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#method dump
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{
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<primitive: 0>
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}
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#method(#class) new
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{
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<primitive: 1>
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}
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#method(#class) new: anInteger
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{
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<primitive: 2>
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}
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#method basicSize
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{
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<primitive: 3>
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^0
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}
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#method basicAt: anInteger
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{
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<primitive: 4>
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## self error: 'out of range'.
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}
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#method basicAt: anInteger put: anObject
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{
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<primitive: 5>
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## self error: 'out of range'.
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}
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#method badReturnError
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{
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## TODO: implement this
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}
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#method mustBeBoolean
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{
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## TODO: implement this
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}
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#method doesNotUnderstand: aMessageSymbol
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{
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## TODO: implement this
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}
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#method error: anErrorString
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{
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anErrorString dump.
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}
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}
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#class Object(Apex)
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{
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}
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#class UndefinedObject(Apex)
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{
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}
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#class(#pointer) Class(Apex)
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{
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#dcl spec selfspec superclass subclasses name instvars classvars classinstvars instmthdic classmthdic.
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}
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#class Magnitude(Object)
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{
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}
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#class Association(Magnitude)
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{
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#dcl key value.
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}
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#class Character(Magnitude)
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{
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}
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#class Number(Magnitude)
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{
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#method add: aNumber
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{
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<primitive: 7>
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}
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#method + aNumber
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{
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<primitive: 7>
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}
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#method - aNumber
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{
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<primitive: 8>
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}
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#method * aNumber
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{
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<primitive: 8>
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}
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#method = aNumber
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{
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<primitive: 10>
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}
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#method < aNumber
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{
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<primitive: 11>
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}
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#method > aNumber
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{
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<primitive: 12>
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}
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}
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#class SmallInteger(Number)
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{
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}
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#class Boolean(Object)
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{
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}
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#class True(Boolean)
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{
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#method ifTrue: trueBlock ifFalse: falseBlock
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{
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^trueBlock value.
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}
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#method ifTrue: trueBlock
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{
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^trueBlock value.
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}
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#method ifFalse: falseBlock
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{
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^nil.
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}
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}
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#class False(Boolean)
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{
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#method ifTrue: trueBlock ifFalse: falseBlock
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{
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^falseBlock value.
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}
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#method ifTrue: trueBlock
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{
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^nil.
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}
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#method ifFalse: falseBlock
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{
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^falseBlock value.
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}
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}
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#class Collection(Object)
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{
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}
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#class(#byte) ByteArray(Collection)
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{
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#method at: anInteger
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{
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^self basicAt: anInteger.
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}
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#method at: anInteger put: aValue
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{
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^self basicAt: anInteger put: aValue.
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}
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}
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#class(#pointer) Array(Collection)
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{
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#method at: anInteger
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{
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^self basicAt: anInteger.
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}
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#method at: anInteger put: aValue
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{
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^self basicAt: anInteger put: aValue.
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}
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}
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#class(#character) String(Array)
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{
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}
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#class(#character) Symbol(Array)
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{
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}
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#class Set(Collection)
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{
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#dcl tally bucket.
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}
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#class SymbolSet(Set)
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{
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}
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#class Dictionary(Set)
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{
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}
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#class SystemDictionary(Dictionary)
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{
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}
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#class Namespace(Set)
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{
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}
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#class PoolDictionary(Set)
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{
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}
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#class MethodDictionary(Dictionary)
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{
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}
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#class(#pointer) Context(Apex)
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{
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}
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#class(#pointer) MethodContext(Context)
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{
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#dcl sender ip sp ntmprs method receiver home origin.
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#method pc
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{
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^ip
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}
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#method pc: anInteger
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{
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ip := anInteger.
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"sp := sp - 1." "whould this always work??? "
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}
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#method sp
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{
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^sp.
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}
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#method sp: anInteger
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{
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sp := anInteger.
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}
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#method pc: aPC sp: aSP
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{
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ip := aPC.
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sp := aSP.
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##sp := sp - 1.
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}
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}
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#class(#pointer) BlockContext(Context)
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{
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#dcl caller ip sp ntmprs nargs source home origin.
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#method value
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{
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<primitive: 6>
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}
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#method value: a
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{
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<primitive: 6>
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}
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#method value: a value: b
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{
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<primitive: 6>
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}
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#method value: a value: b value: c
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{
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<primitive: 6>
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}
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#method whileTrue: aBlock
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{
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## http://stackoverflow.com/questions/2500483/is-there-a-way-in-a-message-only-language-to-define-a-whiletrue-message-without
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## ----------------------------------------------------------------------------
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## ^(self value) ifTrue: [aBlock value. self whileTrue: aBlock].
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## ----------------------------------------------------------------------------
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## less block context before whileTrue: is recursively sent.
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## whileTrue: is sent in a method context.
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## (self value) ifFalse: [^nil].
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## aBlock value.
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## self whileTrue: aBlock.
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## ----------------------------------------------------------------------------
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## ----------------------------------------------------------------------------
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| pc sp xsp |
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sp := thisContext sp.
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sp := sp - 1. "decrement sp by 1 becuase thisContext pushed above affects the sp method"
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pc := thisContext pc.
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self value ifFalse: [ ^nil "^self" ].
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aBlock value.
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##thisContext pc: pc - 3 sp: sp.
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##thisContext pc: pc + 2 sp: sp.
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thisContext pc: pc + 1 sp: sp.
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## this +2 or - 3 above is dependent on the byte code instruction size used for 'store'
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## +2 to skip STORE_INTO_TEMP(pc) and POP_STACKTOP.
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## TODO: make it independent of the byte code size
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## ----------------------------------------------------------------------------
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## #<label>:
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## thisContext pc: #<label> sp: sp.
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##
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## | pc |
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## pc := thisContext pc.
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## ^self value ifTrue: [aBlock value. thisContext pc: pc]
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## ----------------------------------------------------------------------------
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## self value ifTrue: [ aBlock value. thisContext restart. ].
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}
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#method pc
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{
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^ip
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}
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#method pc: anInteger
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{
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ip := anInteger.
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}
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#method sp
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{
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^sp
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}
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#method sp: anInteger
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{
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sp := anInteger.
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}
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#method restart
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{
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ip := source pc.
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}
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}
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#class(#pointer) CompiledMethod(Object)
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{
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#dcl owner preamble ntmprs nargs code source.
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}
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