moo/stix/kernel/Context.st
2016-05-07 01:37:44 +00:00

430 lines
8.6 KiB
Smalltalk

#class(#pointer) Context(Apex)
{
#dcl sender ip sp ntmprs.
#method sender
{
^self.sender
}
#method isExceptionHandlerContext
{
^false
}
}
#class(#pointer) MethodContext(Context)
{
#dcl method receiver home origin.
#method pc
{
^self.ip
}
#method pc: anInteger
{
self.ip := anInteger.
"self.sp := self.sp - 1." "whould this always work??? "
}
#method sp
{
^self.sp.
}
#method sp: anInteger
{
self.sp := anInteger.
}
#method pc: aPC sp: aSP
{
self.ip := aPC.
self.sp := aSP.
##sp := sp - 1.
}
#method method
{
^self.method
}
#method isExceptionHandlerContext
{
## 10 - STIX_METHOD_PREAMBLE_EXCEPTION in VM.
^self.method preambleCode == 10.
}
#method findExceptionHandlerBlock: anExceptionClass
{
## for this to work, self must be an exception handler context.
## For a single on:do: call,
## self class specNumInstVars must return 8.
## basicAt: 8 must be the on: argument.
## basicAt: 9 must be the do: argument
(self isExceptionHandlerContext) ifTrue: [
| bound exc |
## NOTE: if on:do: has a temporary varible, bound must be adjusted to reflect it.
bound := self basicSize - 1.
8 to: bound by: 2 do: [ :i |
exc := self basicAt: i.
((anExceptionClass == exc) or: [anExceptionClass inheritsFrom: exc]) ifTrue: [^self basicAt: (i + 1)].
]
].
^nil.
}
}
#class(#pointer) BlockContext(Context)
{
#dcl nargs source home origin.
#method fork
{
"crate a new process in the runnable state"
^self newProcess resume.
}
#method newProcess
{
"create a new process in the suspended state"
<primitive: #_block_new_process>
self primitiveFailed.
}
#method newProcessWith: anArray
{
"create a new process in the suspended state passing the elements
of anArray as block arguments"
<primitive: #_block_new_process>
self primitiveFailed.
}
#method value
{
<primitive: #_block_value>
self primitiveFailed.
}
#method value: a
{
<primitive: #_block_value>
self primitiveFailed.
}
#method value: a value: b
{
<primitive: #_block_value>
self primitiveFailed.
}
#method value: a value: b value: c
{
<primitive: #_block_value>
self primitiveFailed.
}
#method ifTrue: aBlock
{
^(self value) ifTrue: aBlock.
}
#method ifFalse: aBlock
{
^(self value) ifFalse: aBlock.
}
#method ifTrue: trueBlock ifFalse: falseBlock
{
^(self value) ifTrue: trueBlock ifFalse: falseBlock
}
#method whileTrue: aBlock
{
## http://stackoverflow.com/questions/2500483/is-there-a-way-in-a-message-only-language-to-define-a-whiletrue-message-without
## ----------------------------------------------------------------------------
## ^(self value) ifTrue: [aBlock value. self whileTrue: aBlock].
## ----------------------------------------------------------------------------
## less block context before whileTrue: is recursively sent.
## whileTrue: is sent in a method context.
(self value) ifFalse: [^nil].
aBlock value.
self whileTrue: aBlock.
## ----------------------------------------------------------------------------
## ----------------------------------------------------------------------------
" | pc sp xsp |
sp := thisContext sp.
sp := sp - 1. ## decrement sp by 1 becuase thisContext pushed above affects the sp method
pc := thisContext pc.
self value ifFalse: [ ^nil "^self" ].
aBlock value.
##thisContext pc: pc - 3 sp: sp.
##thisContext pc: pc + 2 sp: sp.
thisContext pc: pc + 1 sp: sp.
## this +2 or - 3 above is dependent on the byte code instruction size used for 'store'
## +2 to skip STORE_INTO_TEMP(pc) and POP_STACKTOP.
## TODO: make it independent of the byte code size
"
## ----------------------------------------------------------------------------
## #<label>:
## thisContext pc: #<label> sp: sp.
##
## | pc |
## pc := thisContext pc.
## ^self value ifTrue: [aBlock value. thisContext pc: pc]
## ----------------------------------------------------------------------------
## self value ifTrue: [ aBlock value. thisContext restart. ].
}
#method whileTrue
{
(self value) ifFalse: [^nil].
self whileTrue.
}
#method whileFalse: aBlock
{
(self value) ifTrue: [^nil].
aBlock value.
self whileFalse: aBlock.
}
#method whileFalse
{
(self value) ifTrue: [^nil].
self whileFalse.
}
#method pc
{
^ip
}
#method pc: anInteger
{
ip := anInteger.
}
#method sp
{
^sp
}
#method sp: anInteger
{
sp := anInteger.
}
#method restart
{
ip := source pc.
}
"------ TODO: -------------------------------------"
#method on: anException do: anExceptionBlock
{
" | handlerActive |"
<exception>
" handlerActive := true.
thisContext isExceptionHandlerContext dump.
(thisContext basicSize) dump.
(thisContext basicAt: 8) dump. ## this should be anException
(thisContext basicAt: 9) dump. ## this should be anExceptionBlock
(thisContext basicAt: 10) dump. ## this should be handlerActive
'on:do: ABOUT TO EVALUE THE RECEIVER BLOCK' dump."
^self value.
}
#method on: exc1 do: blk1 on: exc2 do: blk2
{
<exception>
^self value.
}
#method ensure: aBlock
{
"##
| complete returnValue |
<ensure>
returnValue := self valueNoContextSwitch.
complete ifNil: [
complete := true.
aBlock value.
].
^returnValue. ##"
}
#method ifCurtailed: aBlock
{
}
"------ TODO: -------------------------------------"
}
## TODO: is it better to inherit from Object???
## or treat Exception specially like UndefinedObject or Class???
#class Exception(Apex)
{
#dcl signalContext handlerContext handlerBlock messageText.
#method(#class) signal
{
self new signal
}
#method(#class) signal: text
{
self new signal: text
}
#method messageText
{
^self.messageText
}
#method signal
{
self.signalContext := thisContext.
self findHandlerContextStartingFrom: self.signalContext.
self handleException.
}
#method signal: text
{
self.messageText := text.
self signal.
}
#method pass
{
## pass the exception to the outer context
self.signalContext notNil
ifTrue: [ ## it's signaled earlier
## TODO: Should i change the signalContex to thisContext???
self findHandlerContextStartingFrom: (self.handlerContext sender).
self handleException.
]
}
#method return: value
{
self.handlerContext notNil ifTrue: [
Processor return: value to: (self.handlerContext sender)
]
}
#method retry
{
## TODO: verify if return:to: causes unnecessary stack growth.
self.handlerContext notNil
ifTrue: [
## TODO: should i reset self.handlerContext and self.signalContext to nil?
self.handlerContext pc: 0.
Processor return: self to: self.handlerContext.
##Processor forceContext: self.handlerContext.
]
}
#method resume
{
## TODO: verify if return:to: causes unnecessary stack growth.
## is this correct???
self.signalContext notNil
ifTrue: [
## TODO: should i reset self.handlerContext and self.signalContext to nil?
Processor return: self to: (self.signalContext sender).
]
}
## ####################################################################
## ####################################################################
#method handleException
{
self.handlerContext notNil
ifTrue: [
Processor return: (self.handlerBlock value: self) to: (self.handlerContext sender)
]
ifFalse: [
('### EXCEPTION NOT HANDLED #### ', self class name, ' - ', self messageText) dump.
## TODO: debug the current process???? "
Processor activeProcess terminate.
].
}
#method handlerContext
{
(self.handlerContext notNil) ifTrue: [ ^self.handlerContext ].
self.handlerContext := self findHandlerContextStartingFrom: self.signalContext.
^self.handlerContext.
}
#method findHandlerContextStartingFrom: aContext
{
## Find exception handling context starting from a given context
| ctx |
ctx := aContext.
[ ctx notNil ] whileTrue: [
##(ctx handles: self) ifTrue: [ ^ ctx ].
(ctx isExceptionHandlerContext) ifTrue: [
| blk |
blk := ctx findExceptionHandlerBlock: (self class).
(blk notNil) ifTrue: [
self.handlerBlock := blk.
self.handlerContext := ctx.
^ctx
].
].
ctx := ctx sender
].
^nil
}
}
#class NoSuchMessageException(Exception)
{
}
#class PrimitiveFailureException(Exception)
{
}
#extend Apex
{
#method(#class) primitiveFailed
{
## TODO: implement this
## experimental backtrace...
| ctx |
ctx := thisContext.
[ctx notNil] whileTrue: [
(ctx class == MethodContext)
ifTrue: [ (ctx method owner name, '>>', ctx method name) dump ].
## TODO: include blockcontext???
ctx := ctx sender.
].
PrimitiveFailureException signal: 'PRIMITIVE FAILED'.
}
#method(#class) cannotInstantiate
{
Exception signal: 'Cannot instantiate'.
}
}