renamed *.st files to *.moo
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326
moo/kernel/Context.moo
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326
moo/kernel/Context.moo
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class(#pointer) Context(Apex)
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{
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dcl sender ip sp ntmprs.
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method sender
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{
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^self.sender
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}
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method isDead
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{
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^self.ip < 0
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}
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method temporaryCount
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{
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^self.ntmprs
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}
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(* ---------------------------------
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method varargCount
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{
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method context,
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^do calculation...
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for a block context, it must access homeContext first and call varargCount
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^self.home varargCount...
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}
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method varargAt: index
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{
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method context
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^do calculation...
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block context...
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^self.home varargAt: index
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}
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---------------------------------- *)
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}
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class(#pointer) MethodContext(Context)
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{
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dcl method receiver home origin.
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method pc
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{
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^self.ip
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}
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method pcplus1
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{
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^self.ip + 1
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}
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method goto: anInteger
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{
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<primitive: #_context_goto>
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self primitiveFailed. ## TODO: need to make this a hard failure?
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}
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method pc: anInteger
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{
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self.ip := anInteger.
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}
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method sp
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{
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^self.sp.
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}
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method sp: new_sp
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{
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self.sp := new_sp
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}
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method pc: new_pc sp: new_sp
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{
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self.ip := new_pc.
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self.sp := new_sp.
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}
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method method
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{
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^self.method
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}
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method vargCount
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{
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^self basicSize - self class specNumInstVars - self.ntmprs
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}
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method vargAt: index
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{
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^self basicAt: (index + self class specNumInstVars + self.ntmprs)
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}
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}
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class(#pointer) BlockContext(Context)
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{
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dcl nargs source home origin.
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method vargCount
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{
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^self.home vargCount
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}
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method vargAt: index
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{
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^self.home vargAt: index
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}
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method fork
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{
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"crate a new process in the runnable state"
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^self newProcess resume.
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}
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method newProcess
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{
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"create a new process in the suspended state"
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<primitive: #_block_new_process>
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self primitiveFailed.
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}
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method newProcessWith: anArray
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{
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"create a new process in the suspended state passing the elements
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of anArray as block arguments"
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<primitive: #_block_new_process>
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self primitiveFailed.
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}
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method value
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{
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<primitive: #_block_value>
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self primitiveFailed.
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}
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method value: a
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{
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<primitive: #_block_value>
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self primitiveFailed.
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}
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method value: a value: b
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{
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<primitive: #_block_value>
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self primitiveFailed.
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}
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method value: a value: b value: c
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{
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<primitive: #_block_value>
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self primitiveFailed.
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}
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method value: a value: b value: c value: d
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{
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<primitive: #_block_value>
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self primitiveFailed.
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}
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method value: a value: b value: c value: d value: e
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{
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<primitive: #_block_value>
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self primitiveFailed.
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}
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method ifTrue: aBlock
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{
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^(self value) ifTrue: aBlock.
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}
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method ifFalse: aBlock
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{
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^(self value) ifFalse: aBlock.
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}
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method ifTrue: trueBlock ifFalse: falseBlock
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{
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^(self value) ifTrue: trueBlock ifFalse: falseBlock
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}
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method whileTrue: aBlock
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{
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## --------------------------------------------------
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## Naive implementation
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## --------------------------------------------------
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## (self value) ifFalse: [^nil].
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## aBlock value.
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## self whileTrue: aBlock.
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## --------------------------------------------------
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## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
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| pc sp |
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pc := thisContext pcplus1.
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(self value) ifFalse: [ ^nil ].
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aBlock value.
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## the pc: method leaves thisContext and pc in the stack after
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## having changes the instruction poointer.
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## as a result, the stack keeps growing. the goto method
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## clears thisContext and pc off the stack unlike normal methods.
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##thisContext pc: pc.
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thisContext goto: pc.
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## --------------------------------------------------
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}
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method whileTrue
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{
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## (self value) ifFalse: [^nil].
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## self whileTrue.
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## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
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| pc |
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pc := thisContext pcplus1.
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(self value) ifFalse: [ ^nil ].
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thisContext goto: pc.
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## --------------------------------------------------
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}
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method whileFalse: aBlock
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{
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## --------------------------------------------------
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## Naive implementation
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## --------------------------------------------------
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## (self value) ifTrue: [^nil].
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## aBlock value.
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## self whileFalse: aBlock.
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## --------------------------------------------------
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## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
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## The assignment to 'pc' uses the POP_INTO_TEMPVAR_1.
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## It pops a value off the stack top, stores it to the second
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## temporary variable(aBlock is the first temporary variable).
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## It is a single byte instruction. 'pc' returned by
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## 'thisContext pcplus1'' should point to the instruction after
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## the POP_INTO_TEMPVAR_0 instruction.
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##
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## It would need the increment of 2 if the pair of
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## STORE_INTO_TEMPVAR_1 and POP_STACKTOP were used.
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## This implementation is subject to the instructions chosen
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## by the compiler.
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##
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| pc |
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pc := thisContext pcplus1.
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(self value) ifTrue: [ ^nil "^self" ].
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aBlock value.
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thisContext goto: pc.
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## --------------------------------------------------
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}
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method whileFalse
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{
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## (self value) ifTrue: [^nil].
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## self whileFalse.
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## --------------------------------------------------
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## Non-recursive implementation
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## --------------------------------------------------
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| pc |
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pc := thisContext pcplus1.
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(self value) ifTrue: [ ^nil "^self" ].
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thisContext goto: pc.
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## --------------------------------------------------
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}
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method pc
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{
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^self.ip
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}
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method pc: anInteger
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{
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self.ip := anInteger.
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}
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method sp
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{
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^self.sp
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}
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method sp: anInteger
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{
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self.sp := anInteger.
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}
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method restart
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{
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ip := self.source pc.
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}
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}
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class(#pointer) CompiledMethod(Object)
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{
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## dcl owner name preamble preamble_data_1 preamble_data_2 ntmprs nargs code source.
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dcl owner name preamble preamble_data_1 preamble_data_2 ntmprs nargs source.
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method preamble
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{
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^self.preamble
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}
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method preambleCode
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{
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(* TODO: make this a primtive for performance *)
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^(self.preamble bitAnd: 16rFF) bitShift: -2.
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}
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method owner
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{
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^self.owner
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}
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method name
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{
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^self.name
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}
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}
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