ongoing x11 experiment
This commit is contained in:
@ -2,6 +2,9 @@
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class X11(Object) from 'x11'
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{
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var display_base := nil.
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var shell_container := nil.
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var windows. ## all windows registered
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var event_loop_sem, event_loop_proc.
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@ -12,15 +15,13 @@ class X11(Object) from 'x11'
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var mouse_event.
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var mouse_wheel_event.
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method(#primitive,#liberal) _connect(name).
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method(#primitive) _disconnect.
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method(#primitive) _get_base.
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method(#primitive) _get_fd.
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method(#primitive) _get_event.
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method(#class,#primitive,#liberal) _open_display(name).
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method(#class,#primitive) _close_display(display).
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method(#class,#primitive) _get_fd(display).
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method(#class,#primitive) _get_event(display, event).
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method(#class,#primitive) _create_window(display, window, x, y, width, height, fgcolor, bgcolor).
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method server { ^self }
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method serverBase { ^self _get_base }
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method windowBase { ^nil }
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method(#primitive) _get_evtbuf.
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}
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class X11.Exception(System.Exception)
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@ -107,99 +108,147 @@ class X11.ExposeEvent(X11.Event)
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}
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## ---------------------------------------------------------------------------
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## Window
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## X11 Widgets
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## ---------------------------------------------------------------------------
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class X11.Widget(Object)
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{
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var(#get,#set) parent.
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var(#get,#set)
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parent := nil,
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x := 0,
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y := 0,
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width := 0,
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height := 0,
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fgcolor := 0,
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bgcolor := 0,
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realized := false.
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method server
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method displayOn: grctx
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{
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| p pp |
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p := self.
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while ((pp := p parent) notNil) { p := pp }.
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^p server.
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}
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method serverBase { ^self server serverBase }
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method windowBase { ^nil}
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##method displayOn: gc { }
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}
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class X11.Window(selfns.Widget) from 'x11.win'
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{
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var bounds.
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method(#primitive) _make_window(server, x, y, width, height, parent).
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method(#primitive) _kill_window.
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method(#primitive) _get_base.
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method(#primitive) _get_bounds(rect).
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method(#primitive) _set_bounds(rect).
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method(#class) new: parent
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method displayBase
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{
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^(super new) __open_on: parent.
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if (self.parent isNil) { ^nil }.
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^self.parent displayBase.
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}
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method initialize
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method realize
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{
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self.bounds := selfns.Rectangle new.
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}
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method __open_on: parent
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{
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| server winbase |
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server := parent server.
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winbase := self _make_window (server serverBase, 5, 5, 400, 400, parent windowBase).
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(*
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if (server _make_window (5, 5, 400, 400, parent, self) isError)
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{
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X11.Exception signal: 'cannot make a window'
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}.
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*)
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if (server ~= parent)
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{
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self.parent := parent.
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self.parent addWidget: self.
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}.
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server addWindow: self.
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self _get_bounds(self.bounds).
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self windowOpened.
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}
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method dispose
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{
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if (self windowBase notNil)
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}
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}
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class X11.Label(X11.Widget)
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{
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var(#get) text := ''.
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method text: text
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{
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self.text := text.
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self displayOn: nil.
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}
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method displayOn: grctx
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{
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## grctx _fillRectangle ().
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## grctx _drawText (...).
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## TODO Draw Text...
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}
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method realize
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{
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## if i want to use a window to represent it, it must create window here.
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## otherwise, do other works in displayOn???
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}
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method dispose
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{
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}
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}
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class X11.Composite(X11.Widget)
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{
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var children.
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method initialize
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{
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self.children := LinkedList new.
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}
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method add: widget
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{
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if (widget parent notNil)
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{
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self windowClosing.
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selfns.Exception signal: 'Cannot add an already added widget'.
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}.
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self server removeWindow: self.
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if (self.parent notNil) { self.parent removeWidget: self }.
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self.children addLast: widget.
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widget parent: self.
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}
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self _dispose_window.
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self windowClosed. ## you can't make a primitive call any more
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method remove: widget
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{
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| link |
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if (widget parent =~ self)
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{
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selfns.Exception sinal: 'Cannot remove a foreign widget'
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}.
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##self.wid := nil.
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self.parent := nil.
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## TODO: unmap and destroy...
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link := self.children findLink: widget.
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self.children removeLink: link.
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widget parent: nil.
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}
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method childrenCount
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{
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^self.children size
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}
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method dispose
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{
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self.children do: [:child | child dispose ]
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}
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}
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class X11.Shell(X11.Composite)
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{
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var(#get) title.
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var(#get,#set) displayBase.
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method new: title
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{
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self.title := title.
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}
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method title: title
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{
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self.title := title.
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if (self.realized)
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{
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## set window title of this window.
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}
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}
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method windowBase { ^self _get_base }
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}
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class X11.FrameWindow(selfns.Window)
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{
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method(#class) new: server
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method realize
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{
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^super new: server.
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| wind |
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if (self.realized) { ^self }.
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wind := X11 _create_window(self.displayBase, nil, self.x, self.y, self.width, self.height, self.fgcolor, self.bgcolor).
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if (wind isError)
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{
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self.Exception signal: ('Cannot create shell ' & self.title).
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}.
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self.children do: [:child | child realize ].
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self.realized := true.
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}
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}
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@ -210,30 +259,46 @@ extend X11
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{
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method(#class) new
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{
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^(super new) __connect_to_server: nil.
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^(super new) __connect_to: nil.
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}
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method __connect_to_server: name
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method __connect_to: name
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{
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| base |
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base := self _connect(name).
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if (base isError) { X11.Exception signal: 'cannot connect to server' }.
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##self.base := base.
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base := X11 _open_display(name).
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if (base isError) { self.Exception signal: 'cannot open display' }.
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self.display_base := base.
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}
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method close
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method dispose
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{
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if (self _get_base notNil)
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if (self.display_event notNil)
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{
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self _disconnect.
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##self.cid := nil.
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}
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X11 _free_event.
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self.display_event := nil.
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}.
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if (self.shell_container notNil)
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{
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self.shell_container dispose.
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self.shell_container := nil.
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}.
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if (self.display_base notNil)
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{
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X11 _close_display (self.display_base).
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self.display_base := nil.
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}l
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}
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method initialize
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{
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super initialize.
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self.shell_container := self.Composite new.
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self.display_event := self _alloc_event.
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self.windows := System.Dictionary new: 100.
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self.expose_event := self.ExposeEvent new.
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@ -271,30 +336,25 @@ extend X11
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}.
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}
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method connect
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method addShell: shell
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{
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| cid |
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if (self.windows isNil)
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if (shell displayBase isNil)
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{
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if ((cid := self _connect) isError) { ^cid }.
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##self.cid := cid.
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self.windows := System.Dictionary new.
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self.shell_container add: shell.
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shell displayBase: self.display_base.
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}
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}
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method disconnect
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method removeShell: shell
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{
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if (self.windows notNil)
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if (shell displayBase notNil)
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{
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self.windows do: [ :frame |
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frame close.
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].
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self.windows := nil.
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self _disconnect.
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self.shell_container remove: shell.
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shell displayBase: nil.
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}
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}
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method addWindow: window
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method registerWindow: window
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{
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^self.windows at: (window windowBase) put: window.
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}
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@ -309,18 +369,18 @@ extend X11
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if (self.event_loop_sem isNil)
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{
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self.event_loop_sem := Semaphore new.
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Processor signal: self.event_loop_sem onInput: (self _get_fd).
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Processor signal: self.event_loop_sem onInput: (X11 _get_fd(self.display_base)).
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self.event_loop_proc := [
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| event ongoing |
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ongoing := true.
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while (self.windows size > 0)
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while (self.shell_container childrenCount > 0)
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{
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###'Waiting for X11 event...' dump.
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self.event_loop_sem wait.
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if (ongoing not) { break }.
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while ((event := self _get_event) notNil)
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while (self _get_event(self.display_base, self.display_event))
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{
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if (event isError)
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{
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@ -338,7 +398,8 @@ extend X11
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Processor unsignal: self.event_loop_sem.
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self.event_loop_sem := nil.
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self disconnect.
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self dispose.
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'CLOSING X11 EVENT LOOP' dump.
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] fork.
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}
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}
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@ -408,91 +469,36 @@ extend X11
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}
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}
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class MyWidget(Window)
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{
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}
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class MyFrame(X11.FrameWindow)
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{
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var gc.
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method windowOpened
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{
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super windowOpened.
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(*
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if (self.gc isNil)
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{
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self.gc := X11.GC new: self.
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self.gc foreground: 10.
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self.gc _drawLine(10, 20, 30, 40).
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self.gc _drawRect(10, 20, 30, 40).
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self.gc foreground: 20.
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self.gc _drawRect(100, 100, 200, 200).
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}.
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self.b1 := MyWidget new: self.*)
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self windowResized.
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}
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method windowClosing
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{
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super windowClosing.
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(*if (self.gc notNil)
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{
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self.gc close.
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self.gc := nil.
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}*)
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}
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method windowResized
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{
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(*
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| rect |
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super windowResized.
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rect := self bounds.
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rect x: 0; y: 0; height: ((rect height) quo: 2); width: ((rect width) - 2).
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self.b1 bounds: rect;*)
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}
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method expose: event
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{
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super expose: event.
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}
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}
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class MyObject(Object)
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{
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var disp1, shell1, shell2.
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method main1
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{
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self.disp1 := X11 new.
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shell1 := (X11.Shell new title: 'Shell 1').
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shell2 := (X11.Shell new title: 'Shell 2').
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shell1 x: 10; y: 20; width: 100; height: 100.
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shell2 x: 200; y: 200; width: 200; height: 200.
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self.disp1 addShell: shell1.
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self.disp1 addShell: shell2.
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self.shell1 add: (X11.Label new text: 'xxxxxxxx').
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self.shell1 realize.
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self.shell2 realize.
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self.disp1 enterEventLoop. ## this is not a blocking call. it spawns another process.
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}
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method(#class) main
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{
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| disp1 disp2 disp3 f q p |
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disp1 := X11 new.
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disp2 := X11 new.
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disp3 := X11 new.
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f := MyFrame new: disp2.
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q := MyFrame new: disp1.
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p := MyFrame new: disp3.
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disp1 enterEventLoop. ## this is not a blocking call. it spawns another process.
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disp2 enterEventLoop.
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disp3 enterEventLoop.
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##disp1 := X11 new.
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##f := MyFrame new.
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##f add: Button new.
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##f add: Button new.
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##g := MyFrame new.
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##g add: (b := Button new).
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##disp1 add: f.
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##disp1 add: g.
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##disp1 enterEventLoop.
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^self new main1
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}
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}
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Reference in New Issue
Block a user