176 lines
3.7 KiB
C
176 lines
3.7 KiB
C
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#include "stio.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <signal.h>
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static void* mmgr_alloc (stio_mmgr_t* mmgr, stio_size_t size)
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{
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return malloc (size);
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}
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static void mmgr_free (stio_mmgr_t* mmgr, void* ptr)
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{
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return free (ptr);
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}
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static stio_mmgr_t mmgr =
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{
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mmgr_alloc,
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mmgr_free,
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STIO_NULL
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};
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static void tcp_on_connected (stio_dev_tcp_t* tcp)
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{
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printf ("REALLY CONNECTED.......\n");
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}
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static void tcp_on_disconnected (stio_dev_tcp_t* tcp)
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{
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if (tcp->state & STIO_DEV_TCP_LISTENING)
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{
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printf ("SHUTTING DOWN THE SERVER SOCKET(%d)...\n", tcp->sck);
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}
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else if (tcp->state & STIO_DEV_TCP_CONNECTED)
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{
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printf ("CLIENT ORIGINATING FROM HERE GOT DISCONNECTED(%d).......\n", tcp->sck);
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}
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else if (tcp->state & STIO_DEV_TCP_ACCEPTED)
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{
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printf ("CLIENT BEING SERVED GOT DISCONNECTED(%d).......\n", tcp->sck);
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}
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else
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{
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printf ("TCP DISCONNECTED - THIS MUST NOT HAPPEN (%d)\n", tcp->sck);
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}
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}
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static void tcp_on_accepted (stio_dev_tcp_t* tcp, stio_dev_tcp_t* clitcp)
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{
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printf ("device accepted client device... ....\n");
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}
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static stio_t* g_stio;
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static void handle_signal (int sig)
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{
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if (g_stio) stio_stop (g_stio);
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}
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int main ()
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{
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stio_t* stio;
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stio_dev_udp_t* udp;
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stio_dev_tcp_t* tcp;
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struct sockaddr_in sin;
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struct sigaction sigact;
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stio_dev_tcp_connect_t tcp_conn;
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stio_dev_tcp_listen_t tcp_lstn;
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stio = stio_open (&mmgr, 0, STIO_NULL);
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if (!stio)
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{
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printf ("Cannot open stio\n");
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return -1;
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}
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g_stio = stio;
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STIO_MEMSET (&sigact, 0, STIO_SIZEOF(sigact));
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sigact.sa_flags = SA_RESTART;
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sigact.sa_handler = handle_signal;
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sigaction (SIGINT, &sigact, STIO_NULL);
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/*
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pkt = stio_pkt_open (packet type, protocol type); // packet socket
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arp = stio_arp_open (binding_addr); // raw socket - arp filter
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tcpd = stio_tcp_open (binding_addr); // crude tcp
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udpd= stio_udp_open (binding_addr); // crude udp
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httpd = stio_httpd_open (binding_addr);
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httpsd = stio_httpsd_open (binding_addr);
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radiusd = stio_radiusd_open (binding_addr); // udp - radius
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stio_register (stio, httpd);
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stio_register (stio, httpsd);
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stio_register (stio, radiusd);
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*/
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STIO_MEMSET (&sin, 0, STIO_SIZEOF(sin));
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sin.sin_family = AF_INET;
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sin.sin_port = htons(1234);
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/*
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udp = (stio_dev_udp_t*)stio_makedev (stio, STIO_SIZEOF(*udp), &udp_mth, &udp_evcb, &sin);
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if (!udp)
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{
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printf ("Cannot make udp\n");
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goto oops;
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}
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*/
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STIO_MEMSET (&sin, 0, STIO_SIZEOF(sin));
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sin.sin_family = AF_INET;
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#if 0
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tcp = (stio_dev_tcp_t*)stio_makedev (stio, STIO_SIZEOF(*tcp), &tcp_mth, &tcp_evcb, &sin);
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if (!tcp)
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{
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printf ("Cannot make tcp\n");
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goto oops;
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}
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{
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struct sockaddr_in* p;
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p = (struct sockaddr_in*)&tcp_conn.addr;
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p->sin_family = AF_INET;
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p->sin_port = htons(9999);
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inet_pton (p->sin_family, "127.0.0.1", &p->sin_addr);
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tcp_conn.on_connected = tcp_on_connected;
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tcp_conn.on_disconnected = tcp_on_disconnected;
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//tcp_conn.on_failure = .... (error code? etc???) or on_connect to access success or failure??? what is better??
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}
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if (stio_dev_tcp_connect (tcp, &tcp_conn) <= -1)
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{
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printf ("stio_dev_tcp_connect() failed....\n");
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goto oops;
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}
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#else
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sin.sin_port = htons(1234);
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tcp = stio_dev_tcp_make (stio, (stio_sckadr_t*)&sin);
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if (!tcp)
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{
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printf ("Cannot make tcp\n");
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goto oops;
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}
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tcp_lstn.backlogs = 100;
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tcp_lstn.on_accepted = tcp_on_accepted;
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tcp_lstn.on_disconnected = tcp_on_disconnected;
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if (stio_dev_tcp_listen (tcp, &tcp_lstn) <= -1)
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{
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printf ("stio_dev_tcp_listen() failed....\n");
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goto oops;
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}
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#endif
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////////////////////////////
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stio_loop (stio);
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////////////////////////////
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g_stio = STIO_NULL;
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stio_close (stio);
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return 0;
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oops:
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g_stio = STIO_NULL;
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stio_close (stio);
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return -1;
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}
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