adding some class definitions
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parent
9fd31c9c52
commit
793c6a5d43
2
lib/gc.c
2
lib/gc.c
@ -580,7 +580,7 @@ static kernel_class_info_t kernel_classes[__KCI_MAX__] =
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"Number",
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"Number",
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KCI_MAGNITUDE,
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KCI_MAGNITUDE,
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0, /* brand */
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0, /* brand */
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0,
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HCL_CLASS_SELFSPEC_FLAG_LIMITED,
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0,
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0,
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0,
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0,
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0,
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0,
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61
src/Collection.hcl
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61
src/Collection.hcl
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@ -0,0 +1,61 @@
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class Collection: Object {
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fun length() {
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return (core.basicSize self)
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}
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}
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class IndexedCollection: Collection {
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fun slice(index count) {
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return (core.slice self index count)
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}
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fun at(index) {
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return (core.basicAt self index)
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}
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fun atPut(index value) {
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return (core.basicAtPut self index value)
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}
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}
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class FixedSizedCollection: IndexedCollection {
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fun(#class) new(size) {
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| obj iv |
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obj := (core.basicNew self size)
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if (self:respondsTo "initValue") { ## TODO: change "initValue" to a symbol once supported
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i := 0
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iv := (self:initValue)
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while (< i size) { ## TODO: change to i < size after having implemented these methods on integer/smallintger
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core.basicAtPut obj i iv
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i := (+ i 1) ## TODO: change to i + 1 ## TODO: change to i < size after having implemented these methods on integer/smallintger
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}
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}
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return obj
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}
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##fun ::initValue() {
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## return nil
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##}
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}
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class(#varying) Array: FixedSizedCollection {
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}
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class(#char #varying) String: FixedSizedCollection {
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fun(#class) initValue() {
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##return '\0'
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return ' '
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}
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}
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class SequenceableCollection: Collection {
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fun iterate (action) {
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| i x |
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i := 0; x := (self:size)
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while (i < x) {
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action:value (self:at i)
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i := (+ i 1)
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}
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}
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}
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20
src/Magnitude.hcl
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20
src/Magnitude.hcl
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@ -0,0 +1,20 @@
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class Magnitude: Object {
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##fun < (oprnd) { self subclassResponsibility: #< }
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fun < (oprnd) { return (self:subclassResponsibility #<) }
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fun > (oprnd) { return (oprnd < self) }
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fun <= (oprnd) { return ((oprnd < self):not) }
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fun >= (oprnd) { return ((self < oprnd):not) }
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}
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class(#limited) Number: Magnitude {
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fun + (oprnd) { return (+ self oprnd) }
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fun - (oprnd) { return (- self oprnd) }
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fun * (oprnd) { return (* self oprnd) }
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fun / (oprnd) { return (/ self oprnd) }
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##fun > (oprnd) { return (> self oprnd) }
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##fun < (oprnd) { return (< self oprnd) }
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##fun >= (oprnd) { return (>= self oprnd) }
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##fun <= (oprnd) { return (<= self oprnd) }
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}
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435
src/System.hcl
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435
src/System.hcl
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@ -0,0 +1,435 @@
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## // TODO: consider if System can replace Apex itself.
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## // System, being the top class, seems to give very natural way of
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## // offering global system-level functions and interfaces.
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## //
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## // class System { ... }
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## // class Object: System { .... }
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## // System at: #
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## // System logNl: 'xxxxx'.
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## // System getUint8(ptr,offset)
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##
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class System: Apex {
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## ## pooldic Log
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## ## {
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## ## // -----------------------------------------------------------
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## ## // defines log levels
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## ## // these items must follow defintions in moo.h
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## ## // -----------------------------------------------------------
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## ##
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## ## DEBUG := 1,
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## ## INFO := 2,
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## ## WARN := 4,
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## ## ERROR := 8,
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## ## FATAL := 16
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## ## }
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##
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## ## initialize class variables
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##
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##
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var(#class) asyncsg ## async semaphore group
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var(#class) gcfin_sem ## gc finalization semaphore
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var(#class) gcfin_should_exit
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var(#class) ossig_pid
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var(#class) shr ## signal handler registry
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gcfin_should_exit := false
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shr := (OrderedCollection:new)
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asyncsg := (SemaphoreGroup:new)
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fun(#class) addAsyncSemaphore(sem) {
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return (self.asyncsg addSemaphore sem)
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}
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fun(#class) removeAsyncSemaphore(sem) {
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return (self.asyncsg removeSemaphore sem)
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}
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fun(#class) handleAsyncEvent() {
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return (self.asyncsg wait)
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}
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## fun(#class) installSignalHandler: block {
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## return (self.shr addLast: block)
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## }
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##
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## fun(#class) uninstallSignalHandler: block {
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## self.shr remove: block.
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## }
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##
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## fun(#class) startup(class_name, fun_name) {
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## | class ret gcfin_proc ossig_proc |
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##
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## System gc.
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##
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## class := self at: class_name. // System at: class_name.
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## if (class isError)
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## {
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## self error: ("Unable to find the class - " & class_name).
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## }.
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##
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## self _initialize.
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##
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## // start the gc finalizer process and os signal handler process
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## //[ self __gc_finalizer ] fork.
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## //[ self __os_sig_handler ] fork.
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## gcfin_proc := [ self __gc_finalizer ] newSystemProcess.
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## ossig_proc := [ :caller | self __os_sig_handler: caller ] newSystemProcess(thisProcess).
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##
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## self.ossig_pid := ossig_proc id.
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##
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## gcfin_proc resume.
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## ossig_proc resume.
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##
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## [
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## // TODO: change the fun signature to variadic and pass extra arguments to perform???
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## ret := class perform: fun_name.
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## ]
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## ensure: [
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## // signal end of the main process.
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## // __os_sig_handler will terminate all running subprocesses.
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## self _setSig: 16rFF.
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## ].
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##
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## ^ret.
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## }
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##
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## fun(#class) __gc_finalizer
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## {
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## | tmp gc |
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##
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## gc := false.
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##
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## self.gcfin_should_exit := false.
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## self.gcfin_sem := Semaphore new.
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## self.gcfin_sem signalOnGCFin. // tell VM to signal this semaphore when it schedules gc finalization.
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##
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## [
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## while (true)
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## {
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## while ((tmp := self _popCollectable) notError)
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## {
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## if (tmp respondsTo: #finalize)
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## {
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## // finalize is protected with an exception handler.
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## // the exception is ignored except it is logged.
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## [ tmp finalize ] on: Exception do: [:ex | System longNl: "Exception in finalize - " & ex messageText ]
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## }.
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## }.
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##
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## //if (Processor total_count == 1)
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## //if (Processor gcfin_should_exit)
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## if (self.gcfin_should_exit)
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## {
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## // exit from this loop when there are no other processes running except this finalizer process
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## if (gc)
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## {
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## System logNl: "Exiting the GC finalization process " & (thisProcess id) asString.
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## break.
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## }.
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##
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## System logNl: "Forcing garbage collection before termination in " & (thisProcess id) asString.
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## self collectGarbage.
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## gc := true.
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## }
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## else
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## {
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## gc := false.
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## }.
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##
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## self.gcfin_sem wait.
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## }
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## ] ensure: [
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## self.gcfin_sem signal. // in case the process is stuck in wait.
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## self.gcfin_sem unsignal.
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## System logNl: "End of GC finalization process " & (thisProcess id) asString.
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## ].
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## }
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##
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## fun(#class) __os_sig_handler: caller {
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## | os_intr_sem signo sh |
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##
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## os_intr_sem := Semaphore new.
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## os_intr_sem signalOnInput: System _getSigfd.
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##
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## [
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## while (true) {
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## until ((signo := self _getSig) isError) {
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## // TODO: Do i have to protected this in an exception handler???
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## //TODO: Execute Handler for signo.
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##
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## System logNl: "Interrupt detected - signal no - " & signo asString.
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##
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## //System logNl: "WWWWWWWWWWWWWWWWWWWWWWWWW ".
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## // user-defined signal handler is not allowed for 16rFF
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## if (signo == 16rFF) { goto done }.
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## //System logNl: "OHHHHHHHHHHHHHH ".
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##
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## ifnot (self.shr isEmpty)
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## {
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## //System logNl: "About to execute handler for the signal detected - " & signo asString.
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## self.shr do: [ :handler | handler value: signo ].
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## }
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## else
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## {
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## //System logNl: "Jumping to done detected - signal no - " & signo asString.
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## if (signo == 2) { goto done }.
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## }.
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## }.
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## //System logNl: "Waiting for signal on os_intr_sem...".
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## os_intr_sem wait.
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## }.
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## done:
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## //System logNl: "Jumped to done detected - signal no - " & signo asString.
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## nil.
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## ]
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## ensure: [
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## | pid proc oldps |
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##
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## //System logNl: "Aborting signal handler......".
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## // stop subscribing to signals.
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## os_intr_sem signal.
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## os_intr_sem unsignal.
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##
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## // the caller must request to terminate all its child processes..
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##
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## // this disables autonomous process switching only.
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## // TODO: check if the ensure block code can trigger process switching?
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## // what happens if the ensure block creates new processes? this is likely to affect the termination loop below.
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## // even the id of the terminated process may get reused....
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## oldps := self _toggleProcessSwitching: false.
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##
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## /*
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## 0 -> startup <--- this should also be stored in the "caller" variable.
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## 1 -> __gc_finalizer
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## 2 -> __os_sig_handler
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## 3 .. -> other processes started by application.
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##
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## from the second run onwards, the starting pid may not be 0.
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## */
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## //proc := System _findNextProcess: self.ossig_pid.
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## proc := System _findFirstProcess.
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## while (proc notError)
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## {
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## pid := proc id.
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## if (proc isNormal)
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## {
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## System logNl: ("Requesting to terminate process of id - " & pid asString).
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## proc terminate.
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## }.
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## proc := System _findNextProcess: pid.
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## }.
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##
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## System logNl: "Requesting to terminate the caller process of id " & (caller id) asString.
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## caller terminate. // terminate the startup process.
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## self _toggleProcessSwitching: oldps.
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##
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## System logNl: ">>>>End of OS signal handler process " & (thisProcess id) asString.
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##
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## self.gcfin_should_exit := true.
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## self.gcfin_sem signal. // wake the gcfin process.
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##
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## self _halting. // inform VM that it should get ready for halting.
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## ].
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## }
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##
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## fun(#class,#primitive) _getSig.
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## fun(#class,#primitive) _getSigfd.
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## fun(#class,#primitive) _setSig: signo.
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## fun(#class,#primitive) _halting.
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## fun(#class,#primitive) _toggleProcessSwitching: v.
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## fun(#class,#primitive,#lenient) _findProcessById: id.
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## fun(#class,#primitive,#lenient) _findFirstProcess.
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## fun(#class,#primitive,#lenient) _findLastProcess.
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## fun(#class,#primitive,#lenient) _findPreviousProcess: p. // process id or process object
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## fun(#class,#primitive,#lenient) _findNextProcess: p. // process id or process object
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##
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## fun(#class,#primitive) _popCollectable.
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## fun(#class,#primitive) collectGarbage.
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## fun(#class,#primitive) gc.
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## fun(#class,#primitive) return: object to: context.
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##
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## // =======================================================================================
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##
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## fun(#class) sleepForSecs: secs {
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## // -----------------------------------------------------
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## // put the calling process to sleep for given seconds.
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## // -----------------------------------------------------
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## | s |
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## s := Semaphore new.
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## s signalAfterSecs: secs.
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## s wait.
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## }
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##
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## fun(#class) sleepForSecs: secs nanosecs: nanosecs
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## {
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## // -----------------------------------------------------
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## // put the calling process to sleep for given seconds.
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## // -----------------------------------------------------
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## | s |
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## s := Semaphore new.
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## s signalAfterSecs: secs nanosecs: nanosecs.
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## s wait.
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## }
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##
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## // the following funs may not look suitable to be placed
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## // inside a system dictionary. but they are here for quick and dirty
|
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## // output production from the moo code.
|
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## // System logNl: 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX'.
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## //
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## fun(#class,#variadic,#primitive) log(level,msg1).
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##
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## /*
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## TODO: how to pass all variadic arguments to another variadic funs???
|
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## fun(#class,#variadic) logInfo (msg1)
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## {
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## ^self log (System.Log.INFO,msg1)
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## }
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## */
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||||||
|
## fun(#class) atLevel: level log: message
|
||||||
|
## {
|
||||||
|
## <primitive: #System_log>
|
||||||
|
## // do nothing upon logging failure
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) atLevel: level log: message and: message2
|
||||||
|
## {
|
||||||
|
## <primitive: #System_log>
|
||||||
|
## // do nothing upon logging failure
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) atLevel: level log: message and: message2 and: message3
|
||||||
|
## {
|
||||||
|
## <primitive: #System_log>
|
||||||
|
## // do nothing upon logging failure
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) atLevel: level logNl: message
|
||||||
|
## {
|
||||||
|
## // the #_log primitive accepts an array.
|
||||||
|
## // so the following lines should work also.
|
||||||
|
## // | x |
|
||||||
|
## // x := Array new: 2.
|
||||||
|
## // x at: 0 put: message.
|
||||||
|
## // x at: 1 put: "\n".
|
||||||
|
## // ^self atLevel: level log: x.
|
||||||
|
##
|
||||||
|
## ^self atLevel: level log: message and: "\n".
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) atLevel: level logNl: message and: message2
|
||||||
|
## {
|
||||||
|
## ^self atLevel: level log: message and: message2 and: "\n".
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) log: message
|
||||||
|
## {
|
||||||
|
## ^self atLevel: System.Log.INFO log: message.
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) log: message and: message2
|
||||||
|
## {
|
||||||
|
## ^self atLevel: System.Log.INFO log: message and: message2.
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) logNl
|
||||||
|
## {
|
||||||
|
## ^self atLevel: System.Log.INFO log: "\n".
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) logNl: message
|
||||||
|
## {
|
||||||
|
## ^self atLevel: System.Log.INFO logNl: message.
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) logNl: message and: message2
|
||||||
|
## {
|
||||||
|
## ^self atLevel: System.Log.INFO logNl: message and: message2.
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## fun(#class) backtrace
|
||||||
|
## {
|
||||||
|
## | ctx oldps |
|
||||||
|
## // TOOD: IMPROVE THIS EXPERIMENTAL BACKTRACE... MOVE THIS TO System>>backtrace and skip the first fun context for backtrace itself.
|
||||||
|
## // TODO: make this fun atomic? no other process should get scheduled while this function is running?
|
||||||
|
## // possible imementation funs:
|
||||||
|
## // 1. disable task switching? ->
|
||||||
|
## // 2. use a global lock.
|
||||||
|
## // 3. make this a primitive function. -> natually no callback.
|
||||||
|
## // 4. introduce a new fun attribute. e.g. #atomic -> vm disables task switching or uses a lock to achieve atomicity.
|
||||||
|
## // >>>> i think it should not be atomic as a while. only logging output should be produeced at one go.
|
||||||
|
##
|
||||||
|
## oldps := System _toggleProcessSwitching: false.
|
||||||
|
## System logNl: "== BACKTRACE ==".
|
||||||
|
##
|
||||||
|
## //ctx := thisContext.
|
||||||
|
## ctx := thisContext sender. // skip the current context. skip to the caller context.
|
||||||
|
## while (ctx notNil)
|
||||||
|
## {
|
||||||
|
## // if (ctx sender isNil) { break }. // to skip the fake top level call context...
|
||||||
|
##
|
||||||
|
## if (ctx class == MethodContext)
|
||||||
|
## {
|
||||||
|
## System log: " ";
|
||||||
|
## log: ctx fun owner name;
|
||||||
|
## log: ">>";
|
||||||
|
## log: ctx fun name;
|
||||||
|
## log: " (";
|
||||||
|
## log: ctx fun sourceFile;
|
||||||
|
## log: " ";
|
||||||
|
## log: (ctx fun ipSourceLine: (ctx pc)) asString;
|
||||||
|
## logNl: ")".
|
||||||
|
## //System logNl: (" " & ctx fun owner name & ">>" & ctx fun name &
|
||||||
|
## // " (" & ctx fun sourceFile & " " & (ctx fun ipSourceLine: (ctx pc)) asString & ")").
|
||||||
|
## }.
|
||||||
|
## // TODO: include blockcontext???
|
||||||
|
## ctx := ctx sender.
|
||||||
|
## }.
|
||||||
|
## System logNl: "== END OF BACKTRACE ==".
|
||||||
|
## System _toggleProcessSwitching: oldps.
|
||||||
|
## }
|
||||||
|
##
|
||||||
|
## ## /* nsdic access */
|
||||||
|
## ## fun(#class) at: key
|
||||||
|
## ## {
|
||||||
|
## ## ^self nsdic at: key
|
||||||
|
## ## }
|
||||||
|
## ##
|
||||||
|
## ## fun(#class) at: key put: value
|
||||||
|
## ## {
|
||||||
|
## ## ^self nsdic at: key put: value
|
||||||
|
## ## }
|
||||||
|
## ##
|
||||||
|
## ## /* raw memory allocation */
|
||||||
|
## ## fun(#class,#primitive) malloc (size).
|
||||||
|
## ## fun(#class,#primitive) calloc (size).
|
||||||
|
## ## fun(#class,#primitive) free (rawptr).
|
||||||
|
## ##
|
||||||
|
## ## fun(#class,#primitive) malloc: size.
|
||||||
|
## ## fun(#class,#primitive) calloc: size.
|
||||||
|
## ## fun(#class,#primitive) free: rawptr.
|
||||||
|
## ##
|
||||||
|
## ## /* raw memory access */
|
||||||
|
## ## fun(#class,#primitive) getInt8 (rawptr, offset). // <primitive: #System__getInt8>
|
||||||
|
## ## fun(#class,#primitive) getInt16 (rawptr, offset).
|
||||||
|
## ## fun(#class,#primitive) getInt32 (rawptr, offset).
|
||||||
|
## ## fun(#class,#primitive) getInt64 (rawptr, offset).
|
||||||
|
## ## fun(#class,#primitive) getUint8 (rawptr, offset). // <primitive: #System__getUint8>
|
||||||
|
## ## fun(#class,#primitive) getUint16 (rawptr, offset).
|
||||||
|
## ## fun(#class,#primitive) getUint32 (rawptr, offset).
|
||||||
|
## ## fun(#class,#primitive) getUint64 (rawptr, offset).
|
||||||
|
## ##
|
||||||
|
## ## fun(#class,#primitive) putInt8 (rawptr, offset, value).
|
||||||
|
## ## fun(#class,#primitive) putInt16 (rawptr, offset, value).
|
||||||
|
## ## fun(#class,#primitive) putInt32 (rawptr, offset, value).
|
||||||
|
## ## fun(#class,#primitive) putInt64 (rawptr, offset, value).
|
||||||
|
## ## fun(#class,#primitive) putUint8 (rawptr, offset, value).
|
||||||
|
## ## fun(#class,#primitive) putUint16 (rawptr, offset, value).
|
||||||
|
## ## fun(#class,#primitive) putUint32 (rawptr, offset, value).
|
||||||
|
## ## fun(#class,#primitive) putUint64 (rawptr, offset, value).
|
||||||
|
## ##
|
||||||
|
## ## fun(#class,#primitive) getBytes (rawptr, offset, byte_array, offset_in_buffer, len_in_buffer).
|
||||||
|
## ## fun(#class,#primitive) putBytes (rawptr, offset, byte_array, offset_in_buffer, len_in_buffer).
|
||||||
|
}
|
495
src/kernel.hcl
495
src/kernel.hcl
@ -34,6 +34,9 @@ class Apex {
|
|||||||
return (core.basicSize self)
|
return (core.basicSize self)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
## TODO: ...
|
||||||
|
fun == (oprnd) { return (== self oprnd) }
|
||||||
|
fun ~= (oprnd) { return (~= self oprnd) }
|
||||||
## TODO: fun perform(name ...) {}
|
## TODO: fun perform(name ...) {}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -72,497 +75,11 @@ class UndefinedObject: Apex {
|
|||||||
class Object: Apex {
|
class Object: Apex {
|
||||||
}
|
}
|
||||||
|
|
||||||
class Collection: Object {
|
|
||||||
fun length() {
|
|
||||||
return (core.basicSize self)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class IndexedCollection: Collection {
|
|
||||||
fun slice(index count) {
|
|
||||||
return (core.slice self index count)
|
|
||||||
}
|
|
||||||
|
|
||||||
fun at(index) {
|
|
||||||
return (core.basicAt self index)
|
|
||||||
}
|
|
||||||
|
|
||||||
fun atPut(index value) {
|
|
||||||
return (core.basicAtPut self index value)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
class FixedSizedCollection: IndexedCollection {
|
|
||||||
fun(#class) new(size) {
|
|
||||||
| obj iv |
|
|
||||||
obj := (core.basicNew self size)
|
|
||||||
if (self:respondsTo "initValue") { ## TODO: change "initValue" to a symbol once supported
|
|
||||||
i := 0
|
|
||||||
iv := (self:initValue)
|
|
||||||
while (< i size) { ## TODO: change to i < size after having implemented these methods on integer/smallintger
|
|
||||||
core.basicAtPut obj i iv
|
|
||||||
i := (+ i 1) ## TODO: change to i + 1 ## TODO: change to i < size after having implemented these methods on integer/smallintger
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return obj
|
|
||||||
}
|
|
||||||
|
|
||||||
##fun ::initValue() {
|
|
||||||
## return nil
|
|
||||||
##}
|
|
||||||
}
|
|
||||||
|
|
||||||
class(#varying) Array: FixedSizedCollection {
|
|
||||||
}
|
|
||||||
|
|
||||||
class(#char #varying) String: FixedSizedCollection {
|
|
||||||
fun(#class) initValue() {
|
|
||||||
##return '\0'
|
|
||||||
return ' '
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
## ---------------------------------------------------------------------------------
|
## ---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
$include "Magnitude.hcl"
|
||||||
## // TODO: consider if System can replace Apex itself.
|
$include "Collection.hcl"
|
||||||
## // System, being the top class, seems to give very natural way of
|
##$include "System.hcl"
|
||||||
## // offering global system-level functions and interfaces.
|
|
||||||
## //
|
|
||||||
## // class System { ... }
|
|
||||||
## // class Object: System { .... }
|
|
||||||
## // System at: #
|
|
||||||
## // System logNl: 'xxxxx'.
|
|
||||||
## // System getUint8(ptr,offset)
|
|
||||||
##
|
|
||||||
class System: Apex {
|
|
||||||
var(#class) asyncsg ## async semaphore group
|
|
||||||
var(#class) gcfin_sem ## gc finalization semaphore
|
|
||||||
var(#class) gcfin_should_exit
|
|
||||||
var(#class) ossig_pid
|
|
||||||
var(#class) shr ## signal handler registry
|
|
||||||
|
|
||||||
gcfin_should_exit := false
|
|
||||||
|
|
||||||
|
|
||||||
## ## pooldic Log
|
|
||||||
## ## {
|
|
||||||
## ## // -----------------------------------------------------------
|
|
||||||
## ## // defines log levels
|
|
||||||
## ## // these items must follow defintions in moo.h
|
|
||||||
## ## // -----------------------------------------------------------
|
|
||||||
## ##
|
|
||||||
## ## DEBUG := 1,
|
|
||||||
## ## INFO := 2,
|
|
||||||
## ## WARN := 4,
|
|
||||||
## ## ERROR := 8,
|
|
||||||
## ## FATAL := 16
|
|
||||||
## ## }
|
|
||||||
##
|
|
||||||
## ## initialize class variables
|
|
||||||
## shr := (OrderedCollection:new)
|
|
||||||
## asyncsg := (SemaphoreGroup:new)
|
|
||||||
##
|
|
||||||
## fun(#class) _initialize {
|
|
||||||
## self.shr := OrderedCollection new.
|
|
||||||
## self.asyncsg := SemaphoreGroup new.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) addAsyncSemaphore: sem {
|
|
||||||
## return (self.asyncsg addSemaphore: sem)
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) removeAsyncSemaphore: sem {
|
|
||||||
## return (self.asyncsg removeSemaphore: sem)
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) handleAsyncEvent {
|
|
||||||
## return (self.asyncsg wait).
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) installSignalHandler: block {
|
|
||||||
## return (self.shr addLast: block)
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) uninstallSignalHandler: block {
|
|
||||||
## self.shr remove: block.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) startup(class_name, fun_name) {
|
|
||||||
## | class ret gcfin_proc ossig_proc |
|
|
||||||
##
|
|
||||||
## System gc.
|
|
||||||
##
|
|
||||||
## class := self at: class_name. // System at: class_name.
|
|
||||||
## if (class isError)
|
|
||||||
## {
|
|
||||||
## self error: ("Unable to find the class - " & class_name).
|
|
||||||
## }.
|
|
||||||
##
|
|
||||||
## self _initialize.
|
|
||||||
##
|
|
||||||
## // start the gc finalizer process and os signal handler process
|
|
||||||
## //[ self __gc_finalizer ] fork.
|
|
||||||
## //[ self __os_sig_handler ] fork.
|
|
||||||
## gcfin_proc := [ self __gc_finalizer ] newSystemProcess.
|
|
||||||
## ossig_proc := [ :caller | self __os_sig_handler: caller ] newSystemProcess(thisProcess).
|
|
||||||
##
|
|
||||||
## self.ossig_pid := ossig_proc id.
|
|
||||||
##
|
|
||||||
## gcfin_proc resume.
|
|
||||||
## ossig_proc resume.
|
|
||||||
##
|
|
||||||
## [
|
|
||||||
## // TODO: change the fun signature to variadic and pass extra arguments to perform???
|
|
||||||
## ret := class perform: fun_name.
|
|
||||||
## ]
|
|
||||||
## ensure: [
|
|
||||||
## // signal end of the main process.
|
|
||||||
## // __os_sig_handler will terminate all running subprocesses.
|
|
||||||
## self _setSig: 16rFF.
|
|
||||||
## ].
|
|
||||||
##
|
|
||||||
## ^ret.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) __gc_finalizer
|
|
||||||
## {
|
|
||||||
## | tmp gc |
|
|
||||||
##
|
|
||||||
## gc := false.
|
|
||||||
##
|
|
||||||
## self.gcfin_should_exit := false.
|
|
||||||
## self.gcfin_sem := Semaphore new.
|
|
||||||
## self.gcfin_sem signalOnGCFin. // tell VM to signal this semaphore when it schedules gc finalization.
|
|
||||||
##
|
|
||||||
## [
|
|
||||||
## while (true)
|
|
||||||
## {
|
|
||||||
## while ((tmp := self _popCollectable) notError)
|
|
||||||
## {
|
|
||||||
## if (tmp respondsTo: #finalize)
|
|
||||||
## {
|
|
||||||
## // finalize is protected with an exception handler.
|
|
||||||
## // the exception is ignored except it is logged.
|
|
||||||
## [ tmp finalize ] on: Exception do: [:ex | System longNl: "Exception in finalize - " & ex messageText ]
|
|
||||||
## }.
|
|
||||||
## }.
|
|
||||||
##
|
|
||||||
## //if (Processor total_count == 1)
|
|
||||||
## //if (Processor gcfin_should_exit)
|
|
||||||
## if (self.gcfin_should_exit)
|
|
||||||
## {
|
|
||||||
## // exit from this loop when there are no other processes running except this finalizer process
|
|
||||||
## if (gc)
|
|
||||||
## {
|
|
||||||
## System logNl: "Exiting the GC finalization process " & (thisProcess id) asString.
|
|
||||||
## break.
|
|
||||||
## }.
|
|
||||||
##
|
|
||||||
## System logNl: "Forcing garbage collection before termination in " & (thisProcess id) asString.
|
|
||||||
## self collectGarbage.
|
|
||||||
## gc := true.
|
|
||||||
## }
|
|
||||||
## else
|
|
||||||
## {
|
|
||||||
## gc := false.
|
|
||||||
## }.
|
|
||||||
##
|
|
||||||
## self.gcfin_sem wait.
|
|
||||||
## }
|
|
||||||
## ] ensure: [
|
|
||||||
## self.gcfin_sem signal. // in case the process is stuck in wait.
|
|
||||||
## self.gcfin_sem unsignal.
|
|
||||||
## System logNl: "End of GC finalization process " & (thisProcess id) asString.
|
|
||||||
## ].
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) __os_sig_handler: caller {
|
|
||||||
## | os_intr_sem signo sh |
|
|
||||||
##
|
|
||||||
## os_intr_sem := Semaphore new.
|
|
||||||
## os_intr_sem signalOnInput: System _getSigfd.
|
|
||||||
##
|
|
||||||
## [
|
|
||||||
## while (true) {
|
|
||||||
## until ((signo := self _getSig) isError) {
|
|
||||||
## // TODO: Do i have to protected this in an exception handler???
|
|
||||||
## //TODO: Execute Handler for signo.
|
|
||||||
##
|
|
||||||
## System logNl: "Interrupt detected - signal no - " & signo asString.
|
|
||||||
##
|
|
||||||
## //System logNl: "WWWWWWWWWWWWWWWWWWWWWWWWW ".
|
|
||||||
## // user-defined signal handler is not allowed for 16rFF
|
|
||||||
## if (signo == 16rFF) { goto done }.
|
|
||||||
## //System logNl: "OHHHHHHHHHHHHHH ".
|
|
||||||
##
|
|
||||||
## ifnot (self.shr isEmpty)
|
|
||||||
## {
|
|
||||||
## //System logNl: "About to execute handler for the signal detected - " & signo asString.
|
|
||||||
## self.shr do: [ :handler | handler value: signo ].
|
|
||||||
## }
|
|
||||||
## else
|
|
||||||
## {
|
|
||||||
## //System logNl: "Jumping to done detected - signal no - " & signo asString.
|
|
||||||
## if (signo == 2) { goto done }.
|
|
||||||
## }.
|
|
||||||
## }.
|
|
||||||
## //System logNl: "Waiting for signal on os_intr_sem...".
|
|
||||||
## os_intr_sem wait.
|
|
||||||
## }.
|
|
||||||
## done:
|
|
||||||
## //System logNl: "Jumped to done detected - signal no - " & signo asString.
|
|
||||||
## nil.
|
|
||||||
## ]
|
|
||||||
## ensure: [
|
|
||||||
## | pid proc oldps |
|
|
||||||
##
|
|
||||||
## //System logNl: "Aborting signal handler......".
|
|
||||||
## // stop subscribing to signals.
|
|
||||||
## os_intr_sem signal.
|
|
||||||
## os_intr_sem unsignal.
|
|
||||||
##
|
|
||||||
## // the caller must request to terminate all its child processes..
|
|
||||||
##
|
|
||||||
## // this disables autonomous process switching only.
|
|
||||||
## // TODO: check if the ensure block code can trigger process switching?
|
|
||||||
## // what happens if the ensure block creates new processes? this is likely to affect the termination loop below.
|
|
||||||
## // even the id of the terminated process may get reused....
|
|
||||||
## oldps := self _toggleProcessSwitching: false.
|
|
||||||
##
|
|
||||||
## /*
|
|
||||||
## 0 -> startup <--- this should also be stored in the "caller" variable.
|
|
||||||
## 1 -> __gc_finalizer
|
|
||||||
## 2 -> __os_sig_handler
|
|
||||||
## 3 .. -> other processes started by application.
|
|
||||||
##
|
|
||||||
## from the second run onwards, the starting pid may not be 0.
|
|
||||||
## */
|
|
||||||
## //proc := System _findNextProcess: self.ossig_pid.
|
|
||||||
## proc := System _findFirstProcess.
|
|
||||||
## while (proc notError)
|
|
||||||
## {
|
|
||||||
## pid := proc id.
|
|
||||||
## if (proc isNormal)
|
|
||||||
## {
|
|
||||||
## System logNl: ("Requesting to terminate process of id - " & pid asString).
|
|
||||||
## proc terminate.
|
|
||||||
## }.
|
|
||||||
## proc := System _findNextProcess: pid.
|
|
||||||
## }.
|
|
||||||
##
|
|
||||||
## System logNl: "Requesting to terminate the caller process of id " & (caller id) asString.
|
|
||||||
## caller terminate. // terminate the startup process.
|
|
||||||
## self _toggleProcessSwitching: oldps.
|
|
||||||
##
|
|
||||||
## System logNl: ">>>>End of OS signal handler process " & (thisProcess id) asString.
|
|
||||||
##
|
|
||||||
## self.gcfin_should_exit := true.
|
|
||||||
## self.gcfin_sem signal. // wake the gcfin process.
|
|
||||||
##
|
|
||||||
## self _halting. // inform VM that it should get ready for halting.
|
|
||||||
## ].
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class,#primitive) _getSig.
|
|
||||||
## fun(#class,#primitive) _getSigfd.
|
|
||||||
## fun(#class,#primitive) _setSig: signo.
|
|
||||||
## fun(#class,#primitive) _halting.
|
|
||||||
## fun(#class,#primitive) _toggleProcessSwitching: v.
|
|
||||||
## fun(#class,#primitive,#lenient) _findProcessById: id.
|
|
||||||
## fun(#class,#primitive,#lenient) _findFirstProcess.
|
|
||||||
## fun(#class,#primitive,#lenient) _findLastProcess.
|
|
||||||
## fun(#class,#primitive,#lenient) _findPreviousProcess: p. // process id or process object
|
|
||||||
## fun(#class,#primitive,#lenient) _findNextProcess: p. // process id or process object
|
|
||||||
##
|
|
||||||
## fun(#class,#primitive) _popCollectable.
|
|
||||||
## fun(#class,#primitive) collectGarbage.
|
|
||||||
## fun(#class,#primitive) gc.
|
|
||||||
## fun(#class,#primitive) return: object to: context.
|
|
||||||
##
|
|
||||||
## // =======================================================================================
|
|
||||||
##
|
|
||||||
## fun(#class) sleepForSecs: secs {
|
|
||||||
## // -----------------------------------------------------
|
|
||||||
## // put the calling process to sleep for given seconds.
|
|
||||||
## // -----------------------------------------------------
|
|
||||||
## | s |
|
|
||||||
## s := Semaphore new.
|
|
||||||
## s signalAfterSecs: secs.
|
|
||||||
## s wait.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) sleepForSecs: secs nanosecs: nanosecs
|
|
||||||
## {
|
|
||||||
## // -----------------------------------------------------
|
|
||||||
## // put the calling process to sleep for given seconds.
|
|
||||||
## // -----------------------------------------------------
|
|
||||||
## | s |
|
|
||||||
## s := Semaphore new.
|
|
||||||
## s signalAfterSecs: secs nanosecs: nanosecs.
|
|
||||||
## s wait.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## // the following funs may not look suitable to be placed
|
|
||||||
## // inside a system dictionary. but they are here for quick and dirty
|
|
||||||
## // output production from the moo code.
|
|
||||||
## // System logNl: 'XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX'.
|
|
||||||
## //
|
|
||||||
## fun(#class,#variadic,#primitive) log(level,msg1).
|
|
||||||
##
|
|
||||||
## /*
|
|
||||||
## TODO: how to pass all variadic arguments to another variadic funs???
|
|
||||||
## fun(#class,#variadic) logInfo (msg1)
|
|
||||||
## {
|
|
||||||
## ^self log (System.Log.INFO,msg1)
|
|
||||||
## }
|
|
||||||
## */
|
|
||||||
## fun(#class) atLevel: level log: message
|
|
||||||
## {
|
|
||||||
## <primitive: #System_log>
|
|
||||||
## // do nothing upon logging failure
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) atLevel: level log: message and: message2
|
|
||||||
## {
|
|
||||||
## <primitive: #System_log>
|
|
||||||
## // do nothing upon logging failure
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) atLevel: level log: message and: message2 and: message3
|
|
||||||
## {
|
|
||||||
## <primitive: #System_log>
|
|
||||||
## // do nothing upon logging failure
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) atLevel: level logNl: message
|
|
||||||
## {
|
|
||||||
## // the #_log primitive accepts an array.
|
|
||||||
## // so the following lines should work also.
|
|
||||||
## // | x |
|
|
||||||
## // x := Array new: 2.
|
|
||||||
## // x at: 0 put: message.
|
|
||||||
## // x at: 1 put: "\n".
|
|
||||||
## // ^self atLevel: level log: x.
|
|
||||||
##
|
|
||||||
## ^self atLevel: level log: message and: "\n".
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) atLevel: level logNl: message and: message2
|
|
||||||
## {
|
|
||||||
## ^self atLevel: level log: message and: message2 and: "\n".
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) log: message
|
|
||||||
## {
|
|
||||||
## ^self atLevel: System.Log.INFO log: message.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) log: message and: message2
|
|
||||||
## {
|
|
||||||
## ^self atLevel: System.Log.INFO log: message and: message2.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) logNl
|
|
||||||
## {
|
|
||||||
## ^self atLevel: System.Log.INFO log: "\n".
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) logNl: message
|
|
||||||
## {
|
|
||||||
## ^self atLevel: System.Log.INFO logNl: message.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) logNl: message and: message2
|
|
||||||
## {
|
|
||||||
## ^self atLevel: System.Log.INFO logNl: message and: message2.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## fun(#class) backtrace
|
|
||||||
## {
|
|
||||||
## | ctx oldps |
|
|
||||||
## // TOOD: IMPROVE THIS EXPERIMENTAL BACKTRACE... MOVE THIS TO System>>backtrace and skip the first fun context for backtrace itself.
|
|
||||||
## // TODO: make this fun atomic? no other process should get scheduled while this function is running?
|
|
||||||
## // possible imementation funs:
|
|
||||||
## // 1. disable task switching? ->
|
|
||||||
## // 2. use a global lock.
|
|
||||||
## // 3. make this a primitive function. -> natually no callback.
|
|
||||||
## // 4. introduce a new fun attribute. e.g. #atomic -> vm disables task switching or uses a lock to achieve atomicity.
|
|
||||||
## // >>>> i think it should not be atomic as a while. only logging output should be produeced at one go.
|
|
||||||
##
|
|
||||||
## oldps := System _toggleProcessSwitching: false.
|
|
||||||
## System logNl: "== BACKTRACE ==".
|
|
||||||
##
|
|
||||||
## //ctx := thisContext.
|
|
||||||
## ctx := thisContext sender. // skip the current context. skip to the caller context.
|
|
||||||
## while (ctx notNil)
|
|
||||||
## {
|
|
||||||
## // if (ctx sender isNil) { break }. // to skip the fake top level call context...
|
|
||||||
##
|
|
||||||
## if (ctx class == MethodContext)
|
|
||||||
## {
|
|
||||||
## System log: " ";
|
|
||||||
## log: ctx fun owner name;
|
|
||||||
## log: ">>";
|
|
||||||
## log: ctx fun name;
|
|
||||||
## log: " (";
|
|
||||||
## log: ctx fun sourceFile;
|
|
||||||
## log: " ";
|
|
||||||
## log: (ctx fun ipSourceLine: (ctx pc)) asString;
|
|
||||||
## logNl: ")".
|
|
||||||
## //System logNl: (" " & ctx fun owner name & ">>" & ctx fun name &
|
|
||||||
## // " (" & ctx fun sourceFile & " " & (ctx fun ipSourceLine: (ctx pc)) asString & ")").
|
|
||||||
## }.
|
|
||||||
## // TODO: include blockcontext???
|
|
||||||
## ctx := ctx sender.
|
|
||||||
## }.
|
|
||||||
## System logNl: "== END OF BACKTRACE ==".
|
|
||||||
## System _toggleProcessSwitching: oldps.
|
|
||||||
## }
|
|
||||||
##
|
|
||||||
## ## /* nsdic access */
|
|
||||||
## ## fun(#class) at: key
|
|
||||||
## ## {
|
|
||||||
## ## ^self nsdic at: key
|
|
||||||
## ## }
|
|
||||||
## ##
|
|
||||||
## ## fun(#class) at: key put: value
|
|
||||||
## ## {
|
|
||||||
## ## ^self nsdic at: key put: value
|
|
||||||
## ## }
|
|
||||||
## ##
|
|
||||||
## ## /* raw memory allocation */
|
|
||||||
## ## fun(#class,#primitive) malloc (size).
|
|
||||||
## ## fun(#class,#primitive) calloc (size).
|
|
||||||
## ## fun(#class,#primitive) free (rawptr).
|
|
||||||
## ##
|
|
||||||
## ## fun(#class,#primitive) malloc: size.
|
|
||||||
## ## fun(#class,#primitive) calloc: size.
|
|
||||||
## ## fun(#class,#primitive) free: rawptr.
|
|
||||||
## ##
|
|
||||||
## ## /* raw memory access */
|
|
||||||
## ## fun(#class,#primitive) getInt8 (rawptr, offset). // <primitive: #System__getInt8>
|
|
||||||
## ## fun(#class,#primitive) getInt16 (rawptr, offset).
|
|
||||||
## ## fun(#class,#primitive) getInt32 (rawptr, offset).
|
|
||||||
## ## fun(#class,#primitive) getInt64 (rawptr, offset).
|
|
||||||
## ## fun(#class,#primitive) getUint8 (rawptr, offset). // <primitive: #System__getUint8>
|
|
||||||
## ## fun(#class,#primitive) getUint16 (rawptr, offset).
|
|
||||||
## ## fun(#class,#primitive) getUint32 (rawptr, offset).
|
|
||||||
## ## fun(#class,#primitive) getUint64 (rawptr, offset).
|
|
||||||
## ##
|
|
||||||
## ## fun(#class,#primitive) putInt8 (rawptr, offset, value).
|
|
||||||
## ## fun(#class,#primitive) putInt16 (rawptr, offset, value).
|
|
||||||
## ## fun(#class,#primitive) putInt32 (rawptr, offset, value).
|
|
||||||
## ## fun(#class,#primitive) putInt64 (rawptr, offset, value).
|
|
||||||
## ## fun(#class,#primitive) putUint8 (rawptr, offset, value).
|
|
||||||
## ## fun(#class,#primitive) putUint16 (rawptr, offset, value).
|
|
||||||
## ## fun(#class,#primitive) putUint32 (rawptr, offset, value).
|
|
||||||
## ## fun(#class,#primitive) putUint64 (rawptr, offset, value).
|
|
||||||
## ##
|
|
||||||
## ## fun(#class,#primitive) getBytes (rawptr, offset, byte_array, offset_in_buffer, len_in_buffer).
|
|
||||||
## ## fun(#class,#primitive) putBytes (rawptr, offset, byte_array, offset_in_buffer, len_in_buffer).
|
|
||||||
}
|
|
||||||
|
|
||||||
## ---------------------------------------------------------------------------------
|
## ---------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user