2021-10-27 15:34:30 +00:00
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generic
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2021-10-30 01:57:19 +00:00
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-- any discrete type accepted.
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-- can't ada limit type to one of Character, Wide_Character, Wide_Wide_Character?
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2021-11-14 15:07:41 +00:00
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type Rune_Type is (<>);
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2021-10-30 05:32:16 +00:00
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package H3.Runes is
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2021-10-30 01:57:19 +00:00
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-- <ctype.h>-like character classification plus other features.
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2021-10-16 02:04:46 +00:00
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-- unicode-based. no system locale honored.
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2021-10-30 01:57:19 +00:00
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subtype Rune is Rune_Type;
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type Code is range -1 .. 16#7FFF_FFFF#;
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-- virtual code to indicate end of input
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2021-10-31 16:03:11 +00:00
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--EOF: constant Code := Code'First;
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2021-10-30 01:57:19 +00:00
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2021-10-31 05:41:19 +00:00
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package P is
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2021-10-31 16:03:11 +00:00
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EOF : constant Code := -1; -- Code'First
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NUL : constant Code := 0;
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SOH : constant Code := 1;
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STX : constant Code := 2;
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ETX : constant Code := 3;
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EOT : constant Code := 4;
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ENQ : constant Code := 5;
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ACK : constant Code := 6;
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BEL : constant Code := 7;
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BS : constant Code := 8;
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HT : constant Code := 9;
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LF : constant Code := 10;
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VT : constant Code := 11;
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FF : constant Code := 12;
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CR : constant Code := 13;
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SO : constant Code := 14;
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SI : constant Code := 15;
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DLE : constant Code := 16;
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DC1 : constant Code := 17;
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DC2 : constant Code := 18;
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DC3 : constant Code := 19;
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DC4 : constant Code := 20;
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NAK : constant Code := 21;
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SYN : constant Code := 22;
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ETB : constant Code := 23;
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CAN : constant Code := 24;
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EM : constant Code := 25;
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SUB : constant Code := 26;
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ESC : constant Code := 27;
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FS : constant Code := 28;
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GS : constant Code := 29;
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RS : constant Code := 30;
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US : constant Code := 31;
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2021-11-14 15:07:41 +00:00
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Space : constant Code := 32;
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2021-10-31 16:03:11 +00:00
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Exclamation : constant Code := 33; -- !
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Quotation : constant Code := 34; -- "
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Number_Sign : constant Code := 35; -- #
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Dollar_Sign : constant Code := 36; -- $
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Percent_Sign : constant Code := 37; -- %
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Ampersand : constant Code := 38; -- &
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Apostrophe : constant Code := 39; -- '
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Left_Parenthesis : constant Code := 40; -- (
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Right_Parenthesis : constant Code := 41; -- )
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Asterisk : constant Code := 42; -- *
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Plus_Sign : constant Code := 43; -- +
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Comma : constant Code := 44; -- ,
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Minus_Sign : constant Code := 45; -- -
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Period : constant Code := 46; -- .
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Slash : constant Code := 47; -- /
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Zero : constant Code := 48; -- 0
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One : constant Code := 49; -- 1
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Two : constant Code := 50; -- 2
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Three : constant Code := 51; -- 3
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Four : constant Code := 52; -- 4
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Five : constant Code := 53; -- 5
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Six : constant Code := 54; -- 6
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Seven : constant Code := 55; -- 7
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Eight : constant Code := 56; -- 8
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Nine : constant Code := 57; -- 9
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Colon : constant Code := 58; -- :
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Semicolon : constant Code := 59; -- ;
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Left_Arrow : constant Code := 60; -- <
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Equal_Sign : constant Code := 61; -- =
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Right_Arrow : constant Code := 62; -- >
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Question : constant Code := 63; -- ?
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Commercial_At : constant Code := 64; -- @
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UC_A : constant Code := 65; -- A
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UC_B : constant Code := 66; -- B
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UC_C : constant Code := 67; -- C
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UC_D : constant Code := 68; -- D
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UC_E : constant Code := 69; -- E
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UC_F : constant Code := 70; -- F
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UC_G : constant Code := 71; -- G
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UC_H : constant Code := 72; -- H
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UC_I : constant Code := 73; -- I
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UC_J : constant Code := 74; -- J
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UC_K : constant Code := 75; -- K
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UC_L : constant Code := 76; -- L
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UC_M : constant Code := 77; -- M
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UC_N : constant Code := 78; -- N
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UC_O : constant Code := 79; -- O
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UC_P : constant Code := 80; -- P
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UC_Q : constant Code := 81; -- Q
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UC_R : constant Code := 82; -- R
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UC_S : constant Code := 83; -- S
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UC_T : constant Code := 84; -- T
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UC_U : constant Code := 85; -- U
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UC_V : constant Code := 86; -- V
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UC_W : constant Code := 87; -- W
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UC_X : constant Code := 88; -- X
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UC_Y : constant Code := 89; -- Y
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UC_Z : constant Code := 90; -- Z
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Left_Square_Bracket : constant Code := 91; -- [
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Backslash : constant Code := 92; -- \
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Right_Square_Bracket: constant Code := 93; -- ]
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Circumflex : constant Code := 94; -- ^
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Underline : constant Code := 95; -- _
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Grave : constant Code := 96; -- `
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LC_A : constant Code := 97; -- a
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LC_B : constant Code := 98; -- b
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LC_C : constant Code := 99; -- c
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LC_D : constant Code := 100; -- d
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LC_E : constant Code := 101; -- e
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LC_F : constant Code := 102; -- f
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LC_G : constant Code := 103; -- g
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LC_H : constant Code := 104; -- h
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LC_I : constant Code := 105; -- i
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LC_J : constant Code := 106; -- j
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LC_K : constant Code := 107; -- k
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LC_L : constant Code := 108; -- l
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LC_M : constant Code := 109; -- m
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LC_N : constant Code := 110; -- n
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LC_O : constant Code := 111; -- o
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LC_P : constant Code := 112; -- p
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LC_Q : constant Code := 113; -- q
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LC_R : constant Code := 114; -- r
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LC_S : constant Code := 115; -- s
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LC_T : constant Code := 116; -- t
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LC_U : constant Code := 117; -- u
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LC_V : constant Code := 118; -- v
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LC_W : constant Code := 119; -- w
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LC_X : constant Code := 120; -- x
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LC_Y : constant Code := 121; -- y
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LC_Z : constant Code := 122; -- z
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Left_Curly_Bracket : constant Code := 123; -- {
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Vertical_Line : constant Code := 124; -- |
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Right_Curly_Bracket : constant Code := 125; -- }
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Tilde : constant Code := 126; -- ~
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DEL : constant Code := 127;
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2021-10-31 05:41:19 +00:00
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end P;
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2021-10-30 01:57:19 +00:00
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2021-10-31 05:41:19 +00:00
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package V is
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NUL : constant Rune := Rune'Val(P.NUL);
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SOH : constant Rune := Rune'Val(P.SOH);
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STX : constant Rune := Rune'Val(P.STX);
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ETX : constant Rune := Rune'Val(P.ETX);
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EOT : constant Rune := Rune'Val(P.EOT);
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ENQ : constant Rune := Rune'Val(P.ENQ);
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ACK : constant Rune := Rune'Val(P.ACK);
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BEL : constant Rune := Rune'Val(P.BEL);
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BS : constant Rune := Rune'Val(P.BS);
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HT : constant Rune := Rune'Val(P.HT);
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LF : constant Rune := Rune'Val(P.LF);
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VT : constant Rune := Rune'Val(P.VT);
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FF : constant Rune := Rune'Val(P.FF);
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CR : constant Rune := Rune'Val(P.CR);
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SO : constant Rune := Rune'Val(P.SO);
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SI : constant Rune := Rune'Val(P.SI);
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DLE : constant Rune := Rune'Val(P.DLE);
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DC1 : constant Rune := Rune'Val(P.DC1);
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DC2 : constant Rune := Rune'Val(P.DC2);
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DC3 : constant Rune := Rune'Val(P.DC3);
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DC4 : constant Rune := Rune'Val(P.DC4);
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NAK : constant Rune := Rune'Val(P.NAK);
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SYN : constant Rune := Rune'Val(P.SYN);
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ETB : constant Rune := Rune'Val(P.ETB);
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CAN : constant Rune := Rune'Val(P.CAN);
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EM : constant Rune := Rune'Val(P.EM);
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SUB : constant Rune := Rune'Val(P.SUB);
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ESC : constant Rune := Rune'Val(P.ESC);
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FS : constant Rune := Rune'Val(P.FS);
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GS : constant Rune := Rune'Val(P.GS);
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RS : constant Rune := Rune'Val(P.RS);
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US : constant Rune := Rune'Val(P.US);
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Space : constant Rune := Rune'Val(P.Space);
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Exclamation : constant Rune := Rune'Val(P.Exclamation);
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Quotation : constant Rune := Rune'Val(P.Quotation);
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Number_Sign : constant Rune := Rune'Val(P.Number_Sign);
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Dollar_Sign : constant Rune := Rune'Val(P.Dollar_Sign);
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Percent_Sign : constant Rune := Rune'Val(P.Percent_Sign);
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Ampersand : constant Rune := Rune'Val(P.Ampersand);
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Apostrophe : constant Rune := Rune'Val(P.Apostrophe);
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Left_Parenthesis : constant Rune := Rune'Val(P.Left_Parenthesis);
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Right_Parenthesis : constant Rune := Rune'Val(P.Right_Parenthesis);
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Asterisk : constant Rune := Rune'Val(P.Asterisk);
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Plus_Sign : constant Rune := Rune'Val(P.Plus_Sign);
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Comma : constant Rune := Rune'Val(P.Comma);
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Minus_Sign : constant Rune := Rune'Val(P.Minus_Sign);
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Period : constant Rune := Rune'Val(P.Period);
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Slash : constant Rune := Rune'Val(P.Slash);
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Zero : constant Rune := Rune'Val(P.Zero);
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One : constant Rune := Rune'Val(P.One);
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Two : constant Rune := Rune'Val(P.Two);
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Three : constant Rune := Rune'Val(P.Three);
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Four : constant Rune := Rune'Val(P.Four);
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Five : constant Rune := Rune'Val(P.Five);
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Six : constant Rune := Rune'Val(P.Six);
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Seven : constant Rune := Rune'Val(P.Seven);
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Eight : constant Rune := Rune'Val(P.Eight);
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Nine : constant Rune := Rune'Val(P.Nine);
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Colon : constant Rune := Rune'Val(P.Colon);
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Semicolon : constant Rune := Rune'Val(P.Semicolon);
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Left_Arrow : constant Rune := Rune'Val(P.Left_Arrow);
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Equal_Sign : constant Rune := Rune'Val(P.Equal_Sign);
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Right_Arrow : constant Rune := Rune'Val(P.Right_Arrow);
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Question : constant Rune := Rune'Val(P.Question);
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Commercial_At : constant Rune := Rune'Val(P.Commercial_At);
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UC_A : constant Rune := Rune'Val(P.UC_A);
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UC_B : constant Rune := Rune'Val(P.UC_B);
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UC_C : constant Rune := Rune'Val(P.UC_C);
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UC_D : constant Rune := Rune'Val(P.UC_D);
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UC_E : constant Rune := Rune'Val(P.UC_E);
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UC_F : constant Rune := Rune'Val(P.UC_F);
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UC_G : constant Rune := Rune'Val(P.UC_G);
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UC_H : constant Rune := Rune'Val(P.UC_H);
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UC_I : constant Rune := Rune'Val(P.UC_I);
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UC_J : constant Rune := Rune'Val(P.UC_J);
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UC_K : constant Rune := Rune'Val(P.UC_K);
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UC_L : constant Rune := Rune'Val(P.UC_L);
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UC_M : constant Rune := Rune'Val(P.UC_M);
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UC_N : constant Rune := Rune'Val(P.UC_N);
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UC_O : constant Rune := Rune'Val(P.UC_O);
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UC_P : constant Rune := Rune'Val(P.UC_P);
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UC_Q : constant Rune := Rune'Val(P.UC_Q);
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UC_R : constant Rune := Rune'Val(P.UC_R);
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UC_S : constant Rune := Rune'Val(P.UC_S);
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UC_T : constant Rune := Rune'Val(P.UC_T);
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UC_U : constant Rune := Rune'Val(P.UC_U);
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UC_V : constant Rune := Rune'Val(P.UC_V);
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UC_W : constant Rune := Rune'Val(P.UC_W);
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UC_X : constant Rune := Rune'Val(P.UC_X);
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UC_Y : constant Rune := Rune'Val(P.UC_Y);
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UC_Z : constant Rune := Rune'Val(P.UC_Z);
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Left_Square_Bracket : constant Rune := Rune'Val(P.Left_Square_Bracket);
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Backslash : constant Rune := Rune'Val(P.Backslash);
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Right_Square_Bracket: constant Rune := Rune'Val(P.Right_Square_Bracket);
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Circumflex : constant Rune := Rune'Val(P.Circumflex);
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Underline : constant Rune := Rune'Val(P.Underline);
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Grave : constant Rune := Rune'Val(P.Grave);
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LC_A : constant Rune := Rune'Val(P.LC_A);
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LC_B : constant Rune := Rune'Val(P.LC_B);
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LC_C : constant Rune := Rune'Val(P.LC_C);
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LC_D : constant Rune := Rune'Val(P.LC_D);
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LC_E : constant Rune := Rune'Val(P.LC_E);
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LC_F : constant Rune := Rune'Val(P.LC_F);
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LC_G : constant Rune := Rune'Val(P.LC_G);
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LC_H : constant Rune := Rune'Val(P.LC_H);
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LC_I : constant Rune := Rune'Val(P.LC_I);
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LC_J : constant Rune := Rune'Val(P.LC_J);
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LC_K : constant Rune := Rune'Val(P.LC_K);
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LC_L : constant Rune := Rune'Val(P.LC_L);
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LC_M : constant Rune := Rune'Val(P.LC_M);
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LC_N : constant Rune := Rune'Val(P.LC_N);
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LC_O : constant Rune := Rune'Val(P.LC_O);
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LC_P : constant Rune := Rune'Val(P.LC_P);
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LC_Q : constant Rune := Rune'Val(P.LC_Q);
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LC_R : constant Rune := Rune'Val(P.LC_R);
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LC_S : constant Rune := Rune'Val(P.LC_S);
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LC_T : constant Rune := Rune'Val(P.LC_T);
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LC_U : constant Rune := Rune'Val(P.LC_U);
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LC_V : constant Rune := Rune'Val(P.LC_V);
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LC_W : constant Rune := Rune'Val(P.LC_W);
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LC_X : constant Rune := Rune'Val(P.LC_X);
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LC_Y : constant Rune := Rune'Val(P.LC_Y);
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LC_Z : constant Rune := Rune'Val(P.LC_Z);
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Left_Curly_Bracket : constant Rune := Rune'Val(P.Left_Curly_Bracket);
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Vertical_Line : constant Rune := Rune'Val(P.Vertical_Line);
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Right_Curly_Bracket : constant Rune := Rune'Val(P.Right_Curly_Bracket);
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Tilde : constant Rune := Rune'Val(P.Tilde);
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DEL : constant Rune := Rune'Val(P.DEL);
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end V;
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2021-10-30 01:57:19 +00:00
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type Item_Class is (
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ALPHA,
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ALNUM,
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BLANK,
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CNTRL,
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DIGIT,
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GRAPH,
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LOWER,
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PRINT,
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PUNCT,
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SPACE,
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UPPER,
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XDIGIT
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);
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function Is_Alpha (V: in Rune) return Boolean;
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function Is_Alnum (V: in Rune) return Boolean;
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function Is_Blank (V: in Rune) return Boolean;
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function Is_Cntrl (V: in Rune) return Boolean;
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function Is_Digit (V: in Rune) return Boolean;
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function Is_Graph (V: in Rune) return Boolean;
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function Is_Print (V: in Rune) return Boolean;
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function Is_Punct (V: in Rune) return Boolean;
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function Is_Space (V: in Rune) return Boolean;
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function Is_Xdigit (V: in Rune) return Boolean;
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function Is_Lower (V: in Rune) return Boolean;
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function Is_Upper (V: in Rune) return Boolean;
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2021-11-14 15:07:41 +00:00
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2021-10-30 01:57:19 +00:00
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function To_Lower (V: in Rune) return Rune;
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function To_Upper (V: in Rune) return Rune;
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function Is_Alpha (C: in Code) return Boolean;
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function Is_Alnum (C: in Code) return Boolean;
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function Is_Blank (C: in Code) return Boolean;
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function Is_Cntrl (C: in Code) return Boolean;
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function Is_Digit (C: in Code) return Boolean;
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function Is_Graph (C: in Code) return Boolean;
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function Is_Print (C: in Code) return Boolean;
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function Is_Punct (C: in Code) return Boolean;
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function Is_Space (C: in Code) return Boolean;
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function Is_Xdigit (C: in Code) return Boolean;
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function Is_Lower (C: in Code) return Boolean;
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function Is_Upper (C: in Code) return Boolean;
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function Is_Class (V: in Rune; Class: in Item_Class) return Boolean;
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function Is_Class (C: in Code; Class: in Item_Class) return Boolean;
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function Is_Eof (C: in Code) return Boolean;
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pragma Inline (Is_Eof);
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function Is_Code (V: in Rune; C: in Code) return Boolean;
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pragma Inline (Is_Code);
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function Is_Rune (C: in Code; V: in Rune) return Boolean;
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pragma Inline (Is_Rune);
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function To_Rune (C: in Code) return Rune;
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pragma Inline (To_Rune);
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function To_Code (V: in Rune) return Code;
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pragma Inline (To_Code);
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2021-10-30 05:32:16 +00:00
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end H3.Runes;
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